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Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6794 - 2021-03-19
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### Changed
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- The shader cache now detects and avoids caching shaders that use bindless textures.
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- Prevents corruption of the shader cache that could cause a crash on launch in games that have bindless textures (mostly Unreal Engine 4 games).
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- This is a temporary stopgap solution to resolve shader cache issues until proper bindless support is implemented.
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## 1.0.6793 - 2021-03-18
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### Fixed
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- Improved linear texture compatibility rules.
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