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Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6311 - 2021-01-13
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### Changed
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- Changed the SurfaceFlinger android-fence callback to be called immediately when the fence is invalid.
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- Fixes an exception when launching homebrew.
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## 1.0.6308 - 2021-01-12
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### Added
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- Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ
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- This adds support for a number of additional shader instruction encodings.
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- This resolves a number of issues with Monster Hunter: Rise Demo, and potentially other games.
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## 1.0.6307 - 2021-01-12
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### Added
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- Implement clear buffer
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- Fixes an issue where certain GPU buffers were not being cleared when using specific NVN features.
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- This resolves a number of issues with Monster Hunter: Rise Demo, and potentially other games.
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## 1.0.6301 - 2021-01-12
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### Added
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- Added a simple pools limiter.
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