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Updated Changelog (markdown)
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Changelog.md
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Changelog.md
@ -3,6 +3,34 @@ All updates to the Ryujinx official master build will be documented in this file
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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## 1.1.1027 - 2023-09-25
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### Fixed:
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- Ava UI: Refactor async usage.
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- Significantly speeds up Avalonia's main window startup time.
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## 1.1.1026 - 2023-09-25
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### Added:
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- Add ldn:u implementation, INetworkClient interface and DisabledLdnClient.
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- Initial LDN service implementation. (Does NOT contain all necessary changes to actually play LDN multiplayer.)
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- Contributes to upstreaming the closed-source LDN build.
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## 1.1.1025 - 2023-09-25
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### Added:
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- Headless: Add support for Scaling Filters, Anti-aliasing and Exclusive Fullscreen.
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- Adds Scaling Filters (Bilinear, Nearest, FSR), Anti-aliasing (None, FXAA, SMAA (all levels)) to the Headless SDL2 client.
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- Adds support for an exclusive fullscreen mode on the Headless SDL2 client. (Currently not available on builds with a user interface.)
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## 1.1.1024 - 2023-09-25
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### Fixed:
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- GPU: Discard data when getting texture before full clear.
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- Required for fixing a certain bug in Luigi's Mansion 3 in the future.
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- Might reduce stuttering in some situations, though no noticeable changes were observed.
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## 1.1.1023 - 2023-09-25
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### Fixed:
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- nuget: bump Microsoft.NET.Test.Sdk from 17.6.3 to 17.7.2.
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- Updates the Microsoft.NET.Test.Sdk dependency. No changes to emulator functionality.
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## 1.1.1022 - 2023-09-23
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### Fixed:
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- Vulkan: Fix barriers on macOS.
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