mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2025-01-09 10:32:25 -08:00
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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namespace {
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enum class Mode : u64 {
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Default,
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CovMask,
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Covered,
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Offset,
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CentroidOffset,
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MyIndex,
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};
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} // Anonymous namespace
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void TranslatorVisitor::PIXLD(u64 insn) {
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union {
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u64 raw;
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BitField<31, 3, Mode> mode;
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BitField<0, 8, IR::Reg> dest_reg;
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BitField<8, 8, IR::Reg> addr_reg;
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BitField<20, 8, s64> addr_offset;
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BitField<45, 3, IR::Pred> dest_pred;
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} const pixld{insn};
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if (pixld.dest_pred != IR::Pred::PT) {
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throw NotImplementedException("Destination predicate");
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}
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if (pixld.addr_reg != IR::Reg::RZ || pixld.addr_offset != 0) {
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throw NotImplementedException("Non-zero source register");
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}
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switch (pixld.mode) {
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case Mode::MyIndex:
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X(pixld.dest_reg, ir.SampleId());
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break;
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default:
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throw NotImplementedException("Mode {}", pixld.mode.Value());
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}
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}
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} // namespace Shader::Maxwell
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