yuzu-android/src/shader_recompiler/frontend/maxwell/translate/impl
2021-07-22 21:51:40 -04:00
..
atomic_operations_global_memory.cpp shader: Refactor atomic_operations_global_memory 2021-07-22 21:51:28 -04:00
atomic_operations_shared_memory.cpp shader: Implement ATOM/S and RED 2021-07-22 21:51:27 -04:00
attribute_memory_to_physical.cpp shader: Implement AL2P 2021-07-22 21:51:26 -04:00
barrier_operations.cpp shader: Fix memory barriers 2021-07-22 21:51:28 -04:00
bitfield_extract.cpp shader: Implement BFE and BFI CC 2021-07-22 21:51:28 -04:00
bitfield_insert.cpp shader: Implement BFE and BFI CC 2021-07-22 21:51:28 -04:00
branch_indirect.cpp shader: Implement BRX 2021-07-22 21:51:25 -04:00
common_encoding.h shader: FMUL, select, RRO, and MUFU fixes 2021-07-22 21:51:22 -04:00
common_funcs.cpp shader: Address feedback + clang format 2021-07-22 21:51:26 -04:00
common_funcs.h shader: Fix floating point comparison for FP16 2021-07-22 21:51:23 -04:00
condition_code_set.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
double_add.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
double_compare_and_set.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
double_fused_multiply_add.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
double_min_max.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
double_multiply.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
double_set_predicate.cpp shader: Implement DMNMX, DSET, DSETP 2021-07-22 21:51:24 -04:00
exit_program.cpp shader: Implement SampleMask 2021-07-22 21:51:28 -04:00
find_leading_one.cpp shader: Simplify FLO and throw on CC 2021-07-22 21:51:27 -04:00
floating_point_add.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
floating_point_compare_and_set.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
floating_point_compare.cpp shader: Apply sign bit in FCMP (imm) 2021-07-22 21:51:27 -04:00
floating_point_conversion_floating_point.cpp shader: Address feedback 2021-07-22 21:51:28 -04:00
floating_point_conversion_integer.cpp shader: Remove outdated comment in F2I 2021-07-22 21:51:27 -04:00
floating_point_fused_multiply_add.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
floating_point_min_max.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
floating_point_multi_function.cpp shader: FMUL, select, RRO, and MUFU fixes 2021-07-22 21:51:22 -04:00
floating_point_multiply.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
floating_point_range_reduction.cpp shader: FMUL, select, RRO, and MUFU fixes 2021-07-22 21:51:22 -04:00
floating_point_set_predicate.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
floating_point_swizzled_add.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
half_floating_point_add.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
half_floating_point_fused_multiply_add.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
half_floating_point_helper.cpp shader: Fix fp16 merge when using native fp16 2021-07-22 21:51:26 -04:00
half_floating_point_helper.h shader: add missing include guard in half_floating_point_helper.h 2021-07-22 21:51:28 -04:00
half_floating_point_multiply.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
half_floating_point_set_predicate.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
half_floating_point_set.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
impl.cpp shader: Add support for "negative" and unaligned offsets 2021-07-22 21:51:34 -04:00
impl.h shader: Implement Int32 SUATOM/SURED 2021-07-22 21:51:30 -04:00
integer_add_three_input.cpp shader: Account for 33-bit IADD3 scenario 2021-07-22 21:51:40 -04:00
integer_add.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
integer_compare_and_set.cpp shader: ISET.X implementation 2021-07-22 21:51:30 -04:00
integer_compare.cpp Implement PSET, refactor common comparison funcs 2021-07-22 21:51:23 -04:00
integer_floating_point_conversion.cpp shader: Avoid CPU side undefined behavior on I2F 2021-07-22 21:51:34 -04:00
integer_funnel_shift.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
integer_minimum_maximum.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
integer_popcount.cpp shader: Implement POPC 2021-07-22 21:51:22 -04:00
integer_scaled_add.cpp shader: Implement ISCADD32I 2021-07-22 21:51:34 -04:00
integer_set_predicate.cpp Implement PSET, refactor common comparison funcs 2021-07-22 21:51:23 -04:00
integer_shift_left.cpp shader: FMUL, select, RRO, and MUFU fixes 2021-07-22 21:51:22 -04:00
integer_shift_right.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
integer_short_multiply_add.cpp shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC 2021-07-22 21:51:22 -04:00
integer_to_integer_conversion.cpp shader: Fix CC in I2I 2021-07-22 21:51:27 -04:00
internal_stage_buffer_entry_read.cpp shader: Add logging 2021-07-22 21:51:35 -04:00
load_constant.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
load_constant.h shader: Implement BRX 2021-07-22 21:51:25 -04:00
load_effective_address.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
load_store_attribute.cpp shader: Implement tessellation shaders, polygon mode and invocation id 2021-07-22 21:51:27 -04:00
load_store_local_shared.cpp shader: Simplify code for local memory 2021-07-22 21:51:28 -04:00
load_store_memory.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
logic_operation_three_input.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
logic_operation.cpp shader: Implement LOP CC 2021-07-22 21:51:27 -04:00
move_predicate_to_register.cpp shader: Rename, implement FADD.SAT and P2R (imm) 2021-07-22 21:51:22 -04:00
move_register_to_predicate.cpp shader: Implement R2P 2021-07-22 21:51:23 -04:00
move_register.cpp shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions 2021-07-22 21:51:22 -04:00
move_special_register.cpp shader: Add logging 2021-07-22 21:51:35 -04:00
not_implemented.cpp shader: Implement Int32 SUATOM/SURED 2021-07-22 21:51:30 -04:00
output_geometry.cpp shader: Implement OUT 2021-07-22 21:51:27 -04:00
pixel_load.cpp shader: Implement PIXLD.MY_INDEX 2021-07-22 21:51:28 -04:00
predicate_set_predicate.cpp shader: Implement PSETP 2021-07-22 21:51:23 -04:00
predicate_set_register.cpp shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 2021-07-22 21:51:27 -04:00
select_source_with_predicate.cpp shader: Make IMNMX, SHR, SEL stylistically more consistent 2021-07-22 21:51:22 -04:00
surface_atomic_operations.cpp shader: Add 2D and 3D variants to SUATOM and SURED 2021-07-22 21:51:34 -04:00
surface_load_store.cpp shader: Fix ImageWrite indexing 2021-07-22 21:51:34 -04:00
texture_fetch_swizzled.cpp glasm: Implement TEX and TEXS instructions 2021-07-22 21:51:31 -04:00
texture_fetch.cpp glasm: Implement TEX and TEXS instructions 2021-07-22 21:51:31 -04:00
texture_gather_swizzled.cpp shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
texture_gather.cpp shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
texture_gradient.cpp shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
texture_load_swizzled.cpp shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
texture_load.cpp shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
texture_mipmap_level.cpp shader: Comment why the array component is not read in TMML 2021-07-22 21:51:35 -04:00
texture_query.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
video_helper.cpp shader: Implement VMAD, VMNMX, VSETP 2021-07-22 21:51:24 -04:00
video_helper.h shader: Implement VMAD, VMNMX, VSETP 2021-07-22 21:51:24 -04:00
video_minimum_maximum.cpp shader: Implement VMAD, VMNMX, VSETP 2021-07-22 21:51:24 -04:00
video_multiply_add.cpp shader: Implement VMAD, VMNMX, VSETP 2021-07-22 21:51:24 -04:00
video_set_predicate.cpp shader: Fix VMNMX selector B 2021-07-22 21:51:29 -04:00
vote.cpp shader: Add logging 2021-07-22 21:51:35 -04:00
warp_shuffle.cpp shader: Implement SHFL 2021-07-22 21:51:24 -04:00