mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-23 18:31:21 -08:00
frontend: qt: bootmanager: OpenGL: Implement separate presentation thread.
This commit is contained in:
parent
b2a38cce4e
commit
14877b8f35
@ -9,6 +9,9 @@
|
||||
#include <QKeyEvent>
|
||||
#include <QMessageBox>
|
||||
#include <QOffscreenSurface>
|
||||
#include <QOpenGLContext>
|
||||
#include <QOpenGLFunctions>
|
||||
#include <QOpenGLFunctions_4_3_Core>
|
||||
#include <QOpenGLWindow>
|
||||
#include <QPainter>
|
||||
#include <QScreen>
|
||||
@ -23,6 +26,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "core/frontend/scope_acquire_context.h"
|
||||
@ -35,15 +39,32 @@
|
||||
#include "yuzu/bootmanager.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
EmuThread::EmuThread(Core::Frontend::GraphicsContext& core_context) : core_context(core_context) {}
|
||||
|
||||
EmuThread::~EmuThread() = default;
|
||||
|
||||
void EmuThread::run() {
|
||||
render_window->MakeCurrent();
|
||||
static GMainWindow* GetMainWindow() {
|
||||
for (QWidget* w : qApp->topLevelWidgets()) {
|
||||
if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
|
||||
return main;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void EmuThread::run() {
|
||||
MicroProfileOnThreadCreate("EmuThread");
|
||||
|
||||
// Acquire render context for duration of the thread if this is the rendering thread
|
||||
if (!Settings::values.use_asynchronous_gpu_emulation) {
|
||||
core_context.MakeCurrent();
|
||||
}
|
||||
SCOPE_EXIT({
|
||||
if (!Settings::values.use_asynchronous_gpu_emulation) {
|
||||
core_context.DoneCurrent();
|
||||
}
|
||||
});
|
||||
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
|
||||
Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
|
||||
@ -53,11 +74,6 @@ void EmuThread::run() {
|
||||
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
|
||||
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
// Release OpenGL context for the GPU thread
|
||||
render_window->DoneCurrent();
|
||||
}
|
||||
|
||||
// Holds whether the cpu was running during the last iteration,
|
||||
// so that the DebugModeLeft signal can be emitted before the
|
||||
// next execution step
|
||||
@ -98,190 +114,157 @@ void EmuThread::run() {
|
||||
#if MICROPROFILE_ENABLED
|
||||
MicroProfileOnThreadExit();
|
||||
#endif
|
||||
|
||||
render_window->moveContext();
|
||||
}
|
||||
|
||||
class GGLContext : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
explicit GGLContext(QOpenGLContext* shared_context) : shared_context{shared_context} {
|
||||
context.setFormat(shared_context->format());
|
||||
context.setShareContext(shared_context);
|
||||
context.create();
|
||||
explicit GGLContext(QOpenGLContext* shared_context)
|
||||
: context(new QOpenGLContext(shared_context->parent())),
|
||||
surface(new QOffscreenSurface(nullptr)) {
|
||||
|
||||
// disable vsync for any shared contexts
|
||||
auto format = shared_context->format();
|
||||
format.setSwapInterval(0);
|
||||
|
||||
context->setShareContext(shared_context);
|
||||
context->setFormat(format);
|
||||
context->create();
|
||||
surface->setParent(shared_context->parent());
|
||||
surface->setFormat(format);
|
||||
surface->create();
|
||||
}
|
||||
|
||||
void MakeCurrent() override {
|
||||
context.makeCurrent(shared_context->surface());
|
||||
context->makeCurrent(surface);
|
||||
}
|
||||
|
||||
void DoneCurrent() override {
|
||||
context.doneCurrent();
|
||||
}
|
||||
|
||||
void SwapBuffers() override {}
|
||||
|
||||
private:
|
||||
QOpenGLContext* shared_context;
|
||||
QOpenGLContext context;
|
||||
};
|
||||
|
||||
class GWidgetInternal : public QWindow {
|
||||
public:
|
||||
GWidgetInternal(GRenderWindow* parent) : parent(parent) {}
|
||||
virtual ~GWidgetInternal() = default;
|
||||
|
||||
void resizeEvent(QResizeEvent* ev) override {
|
||||
parent->OnClientAreaResized(ev->size().width(), ev->size().height());
|
||||
parent->OnFramebufferSizeChanged();
|
||||
}
|
||||
|
||||
void keyPressEvent(QKeyEvent* event) override {
|
||||
InputCommon::GetKeyboard()->PressKey(event->key());
|
||||
}
|
||||
|
||||
void keyReleaseEvent(QKeyEvent* event) override {
|
||||
InputCommon::GetKeyboard()->ReleaseKey(event->key());
|
||||
}
|
||||
|
||||
void mousePressEvent(QMouseEvent* event) override {
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem)
|
||||
return; // touch input is handled in TouchBeginEvent
|
||||
|
||||
const auto pos{event->pos()};
|
||||
if (event->button() == Qt::LeftButton) {
|
||||
const auto [x, y] = parent->ScaleTouch(pos);
|
||||
parent->TouchPressed(x, y);
|
||||
} else if (event->button() == Qt::RightButton) {
|
||||
InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
|
||||
}
|
||||
}
|
||||
|
||||
void mouseMoveEvent(QMouseEvent* event) override {
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem)
|
||||
return; // touch input is handled in TouchUpdateEvent
|
||||
|
||||
const auto pos{event->pos()};
|
||||
const auto [x, y] = parent->ScaleTouch(pos);
|
||||
parent->TouchMoved(x, y);
|
||||
InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
|
||||
}
|
||||
|
||||
void mouseReleaseEvent(QMouseEvent* event) override {
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem)
|
||||
return; // touch input is handled in TouchEndEvent
|
||||
|
||||
if (event->button() == Qt::LeftButton)
|
||||
parent->TouchReleased();
|
||||
else if (event->button() == Qt::RightButton)
|
||||
InputCommon::GetMotionEmu()->EndTilt();
|
||||
}
|
||||
|
||||
void DisablePainting() {
|
||||
do_painting = false;
|
||||
}
|
||||
|
||||
void EnablePainting() {
|
||||
do_painting = true;
|
||||
}
|
||||
|
||||
std::pair<unsigned, unsigned> GetSize() const {
|
||||
return std::make_pair(width(), height());
|
||||
}
|
||||
|
||||
protected:
|
||||
bool IsPaintingEnabled() const {
|
||||
return do_painting;
|
||||
context->doneCurrent();
|
||||
}
|
||||
|
||||
private:
|
||||
GRenderWindow* parent;
|
||||
bool do_painting = false;
|
||||
QOpenGLContext* context;
|
||||
QOffscreenSurface* surface;
|
||||
};
|
||||
|
||||
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
|
||||
// context.
|
||||
// The corresponding functionality is handled in EmuThread instead
|
||||
class GGLWidgetInternal final : public GWidgetInternal, public QOpenGLWindow {
|
||||
public:
|
||||
GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
|
||||
: GWidgetInternal(parent), QOpenGLWindow(shared_context) {}
|
||||
~GGLWidgetInternal() override = default;
|
||||
OpenGLWindow::OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
|
||||
: QWindow(parent), event_handler(event_handler),
|
||||
context(new QOpenGLContext(shared_context->parent())) {
|
||||
|
||||
void paintEvent(QPaintEvent* ev) override {
|
||||
if (IsPaintingEnabled()) {
|
||||
QPainter painter(this);
|
||||
}
|
||||
// disable vsync for any shared contexts
|
||||
auto format = shared_context->format();
|
||||
format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
|
||||
this->setFormat(format);
|
||||
|
||||
context->setShareContext(shared_context);
|
||||
context->setScreen(this->screen());
|
||||
context->setFormat(format);
|
||||
context->create();
|
||||
|
||||
setSurfaceType(QWindow::OpenGLSurface);
|
||||
|
||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
|
||||
// WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
}
|
||||
|
||||
OpenGLWindow::~OpenGLWindow() {
|
||||
context->doneCurrent();
|
||||
}
|
||||
|
||||
void OpenGLWindow::Present() {
|
||||
if (!isExposed())
|
||||
return;
|
||||
|
||||
context->makeCurrent(this);
|
||||
Core::System::GetInstance().Renderer().TryPresent(100);
|
||||
context->swapBuffers(this);
|
||||
auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
|
||||
f->glFinish();
|
||||
QWindow::requestUpdate();
|
||||
}
|
||||
|
||||
bool OpenGLWindow::event(QEvent* event) {
|
||||
switch (event->type()) {
|
||||
case QEvent::UpdateRequest:
|
||||
Present();
|
||||
return true;
|
||||
case QEvent::MouseButtonPress:
|
||||
case QEvent::MouseButtonRelease:
|
||||
case QEvent::MouseButtonDblClick:
|
||||
case QEvent::MouseMove:
|
||||
case QEvent::KeyPress:
|
||||
case QEvent::KeyRelease:
|
||||
case QEvent::FocusIn:
|
||||
case QEvent::FocusOut:
|
||||
case QEvent::FocusAboutToChange:
|
||||
case QEvent::Enter:
|
||||
case QEvent::Leave:
|
||||
case QEvent::Wheel:
|
||||
case QEvent::TabletMove:
|
||||
case QEvent::TabletPress:
|
||||
case QEvent::TabletRelease:
|
||||
case QEvent::TabletEnterProximity:
|
||||
case QEvent::TabletLeaveProximity:
|
||||
case QEvent::TouchBegin:
|
||||
case QEvent::TouchUpdate:
|
||||
case QEvent::TouchEnd:
|
||||
case QEvent::InputMethodQuery:
|
||||
case QEvent::TouchCancel:
|
||||
return QCoreApplication::sendEvent(event_handler, event);
|
||||
case QEvent::Drop:
|
||||
GetMainWindow()->DropAction(static_cast<QDropEvent*>(event));
|
||||
return true;
|
||||
case QEvent::DragResponse:
|
||||
case QEvent::DragEnter:
|
||||
case QEvent::DragLeave:
|
||||
case QEvent::DragMove:
|
||||
GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event));
|
||||
return true;
|
||||
default:
|
||||
return QWindow::event(event);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#ifdef HAS_VULKAN
|
||||
class GVKWidgetInternal final : public GWidgetInternal {
|
||||
public:
|
||||
GVKWidgetInternal(GRenderWindow* parent, QVulkanInstance* instance) : GWidgetInternal(parent) {
|
||||
setSurfaceType(QSurface::SurfaceType::VulkanSurface);
|
||||
setVulkanInstance(instance);
|
||||
}
|
||||
~GVKWidgetInternal() override = default;
|
||||
};
|
||||
#endif
|
||||
void OpenGLWindow::exposeEvent(QExposeEvent* event) {
|
||||
QWindow::requestUpdate();
|
||||
QWindow::exposeEvent(event);
|
||||
}
|
||||
|
||||
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
|
||||
: QWidget(parent), emu_thread(emu_thread) {
|
||||
GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
|
||||
: QWidget(parent_), emu_thread(emu_thread) {
|
||||
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
|
||||
.arg(QString::fromUtf8(Common::g_build_name),
|
||||
QString::fromUtf8(Common::g_scm_branch),
|
||||
QString::fromUtf8(Common::g_scm_desc)));
|
||||
setAttribute(Qt::WA_AcceptTouchEvents);
|
||||
|
||||
auto layout = new QHBoxLayout(this);
|
||||
layout->setMargin(0);
|
||||
setLayout(layout);
|
||||
InputCommon::Init();
|
||||
|
||||
GMainWindow* parent = GetMainWindow();
|
||||
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
|
||||
}
|
||||
|
||||
GRenderWindow::~GRenderWindow() {
|
||||
InputCommon::Shutdown();
|
||||
|
||||
// Avoid an unordered destruction that generates a segfault
|
||||
delete child;
|
||||
}
|
||||
|
||||
void GRenderWindow::moveContext() {
|
||||
if (!context) {
|
||||
return;
|
||||
}
|
||||
DoneCurrent();
|
||||
|
||||
// If the thread started running, move the GL Context to the new thread. Otherwise, move it
|
||||
// back.
|
||||
auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
|
||||
? emu_thread
|
||||
: qApp->thread();
|
||||
context->moveToThread(thread);
|
||||
void GRenderWindow::MakeCurrent() {
|
||||
core_context->MakeCurrent();
|
||||
}
|
||||
|
||||
void GRenderWindow::SwapBuffers() {
|
||||
if (context) {
|
||||
context->swapBuffers(child);
|
||||
}
|
||||
void GRenderWindow::DoneCurrent() {
|
||||
core_context->DoneCurrent();
|
||||
}
|
||||
|
||||
void GRenderWindow::PollEvents() {
|
||||
if (!first_frame) {
|
||||
first_frame = true;
|
||||
emit FirstFrameDisplayed();
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::MakeCurrent() {
|
||||
if (context) {
|
||||
context->makeCurrent(child);
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::DoneCurrent() {
|
||||
if (context) {
|
||||
context->doneCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::PollEvents() {}
|
||||
|
||||
bool GRenderWindow::IsShown() const {
|
||||
return !isMinimized();
|
||||
}
|
||||
@ -309,21 +292,10 @@ void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* i
|
||||
void GRenderWindow::OnFramebufferSizeChanged() {
|
||||
// Screen changes potentially incur a change in screen DPI, hence we should update the
|
||||
// framebuffer size
|
||||
const qreal pixelRatio{GetWindowPixelRatio()};
|
||||
const auto size{child->GetSize()};
|
||||
UpdateCurrentFramebufferLayout(size.first * pixelRatio, size.second * pixelRatio);
|
||||
}
|
||||
|
||||
void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) {
|
||||
if (child) {
|
||||
child->keyPressEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) {
|
||||
if (child) {
|
||||
child->keyReleaseEvent(event);
|
||||
}
|
||||
const qreal pixel_ratio = windowPixelRatio();
|
||||
const u32 width = this->width() * pixel_ratio;
|
||||
const u32 height = this->height() * pixel_ratio;
|
||||
UpdateCurrentFramebufferLayout(width, height);
|
||||
}
|
||||
|
||||
void GRenderWindow::BackupGeometry() {
|
||||
@ -351,13 +323,12 @@ QByteArray GRenderWindow::saveGeometry() {
|
||||
return geometry;
|
||||
}
|
||||
|
||||
qreal GRenderWindow::GetWindowPixelRatio() const {
|
||||
// windowHandle() might not be accessible until the window is displayed to screen.
|
||||
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
|
||||
qreal GRenderWindow::windowPixelRatio() const {
|
||||
return devicePixelRatio();
|
||||
}
|
||||
|
||||
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
|
||||
const qreal pixel_ratio{GetWindowPixelRatio()};
|
||||
const qreal pixel_ratio = windowPixelRatio();
|
||||
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
|
||||
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
|
||||
}
|
||||
@ -367,6 +338,47 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
|
||||
QWidget::closeEvent(event);
|
||||
}
|
||||
|
||||
void GRenderWindow::keyPressEvent(QKeyEvent* event) {
|
||||
InputCommon::GetKeyboard()->PressKey(event->key());
|
||||
}
|
||||
|
||||
void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
|
||||
InputCommon::GetKeyboard()->ReleaseKey(event->key());
|
||||
}
|
||||
|
||||
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem)
|
||||
return; // touch input is handled in TouchBeginEvent
|
||||
|
||||
auto pos = event->pos();
|
||||
if (event->button() == Qt::LeftButton) {
|
||||
const auto [x, y] = ScaleTouch(pos);
|
||||
this->TouchPressed(x, y);
|
||||
} else if (event->button() == Qt::RightButton) {
|
||||
InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem)
|
||||
return; // touch input is handled in TouchUpdateEvent
|
||||
|
||||
auto pos = event->pos();
|
||||
const auto [x, y] = ScaleTouch(pos);
|
||||
this->TouchMoved(x, y);
|
||||
InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
|
||||
}
|
||||
|
||||
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem)
|
||||
return; // touch input is handled in TouchEndEvent
|
||||
|
||||
if (event->button() == Qt::LeftButton)
|
||||
this->TouchReleased();
|
||||
else if (event->button() == Qt::RightButton)
|
||||
InputCommon::GetMotionEmu()->EndTilt();
|
||||
}
|
||||
|
||||
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
|
||||
// TouchBegin always has exactly one touch point, so take the .first()
|
||||
const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
|
||||
@ -415,26 +427,20 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) {
|
||||
InputCommon::GetKeyboard()->ReleaseAllKeys();
|
||||
}
|
||||
|
||||
void GRenderWindow::OnClientAreaResized(u32 width, u32 height) {
|
||||
NotifyClientAreaSizeChanged(std::make_pair(width, height));
|
||||
void GRenderWindow::resizeEvent(QResizeEvent* event) {
|
||||
QWidget::resizeEvent(event);
|
||||
OnFramebufferSizeChanged();
|
||||
}
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
|
||||
return std::make_unique<GGLContext>(context.get());
|
||||
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
|
||||
return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
bool GRenderWindow::InitRenderTarget() {
|
||||
shared_context.reset();
|
||||
context.reset();
|
||||
if (child) {
|
||||
delete child;
|
||||
}
|
||||
if (container) {
|
||||
delete container;
|
||||
}
|
||||
if (layout()) {
|
||||
delete layout();
|
||||
}
|
||||
ReleaseRenderTarget();
|
||||
|
||||
first_frame = false;
|
||||
|
||||
@ -451,13 +457,6 @@ bool GRenderWindow::InitRenderTarget() {
|
||||
break;
|
||||
}
|
||||
|
||||
container = QWidget::createWindowContainer(child, this);
|
||||
QBoxLayout* layout = new QHBoxLayout(this);
|
||||
|
||||
layout->addWidget(container);
|
||||
layout->setMargin(0);
|
||||
setLayout(layout);
|
||||
|
||||
// Reset minimum required size to avoid resizing issues on the main window after restarting.
|
||||
setMinimumSize(1, 1);
|
||||
|
||||
@ -467,14 +466,9 @@ bool GRenderWindow::InitRenderTarget() {
|
||||
hide();
|
||||
|
||||
resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
child->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
container->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
|
||||
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
|
||||
|
||||
OnFramebufferSizeChanged();
|
||||
NotifyClientAreaSizeChanged(child->GetSize());
|
||||
|
||||
BackupGeometry();
|
||||
|
||||
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
|
||||
@ -486,6 +480,14 @@ bool GRenderWindow::InitRenderTarget() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void GRenderWindow::ReleaseRenderTarget() {
|
||||
if (child_widget) {
|
||||
layout()->removeWidget(child_widget);
|
||||
delete child_widget;
|
||||
child_widget = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
|
||||
auto& renderer = Core::System::GetInstance().Renderer();
|
||||
|
||||
@ -521,16 +523,20 @@ bool GRenderWindow::InitializeOpenGL() {
|
||||
fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
|
||||
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
||||
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
|
||||
shared_context = std::make_unique<QOpenGLContext>();
|
||||
shared_context->setFormat(fmt);
|
||||
shared_context->create();
|
||||
context = std::make_unique<QOpenGLContext>();
|
||||
context->setShareContext(shared_context.get());
|
||||
context->setFormat(fmt);
|
||||
context->create();
|
||||
fmt.setSwapInterval(false);
|
||||
fmt.setSwapInterval(0);
|
||||
QSurfaceFormat::setDefaultFormat(fmt);
|
||||
|
||||
GMainWindow* parent = GetMainWindow();
|
||||
QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
|
||||
child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
|
||||
child_window->create();
|
||||
child_widget = createWindowContainer(child_window, this);
|
||||
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
layout()->addWidget(child_widget);
|
||||
|
||||
core_context = CreateSharedContext();
|
||||
resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
|
||||
child = new GGLWidgetInternal(this, shared_context.get());
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -621,12 +627,10 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
|
||||
|
||||
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
|
||||
this->emu_thread = emu_thread;
|
||||
child->DisablePainting();
|
||||
}
|
||||
|
||||
void GRenderWindow::OnEmulationStopping() {
|
||||
emu_thread = nullptr;
|
||||
child->EnablePainting();
|
||||
}
|
||||
|
||||
void GRenderWindow::showEvent(QShowEvent* event) {
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include <QImage>
|
||||
#include <QThread>
|
||||
#include <QWidget>
|
||||
#include <QWindow>
|
||||
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
@ -42,7 +43,7 @@ class EmuThread final : public QThread {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit EmuThread(GRenderWindow* render_window);
|
||||
explicit EmuThread(Core::Frontend::GraphicsContext& context);
|
||||
~EmuThread() override;
|
||||
|
||||
/**
|
||||
@ -96,7 +97,7 @@ private:
|
||||
std::mutex running_mutex;
|
||||
std::condition_variable running_cv;
|
||||
|
||||
GRenderWindow* render_window;
|
||||
Core::Frontend::GraphicsContext& core_context;
|
||||
|
||||
signals:
|
||||
/**
|
||||
@ -122,15 +123,32 @@ signals:
|
||||
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
|
||||
};
|
||||
|
||||
class OpenGLWindow : public QWindow {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context);
|
||||
|
||||
~OpenGLWindow();
|
||||
|
||||
void Present();
|
||||
|
||||
protected:
|
||||
bool event(QEvent* event) override;
|
||||
void exposeEvent(QExposeEvent* event) override;
|
||||
|
||||
private:
|
||||
QOpenGLContext* context;
|
||||
QWidget* event_handler;
|
||||
};
|
||||
|
||||
class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
|
||||
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
|
||||
~GRenderWindow() override;
|
||||
|
||||
// EmuWindow implementation
|
||||
void SwapBuffers() override;
|
||||
// EmuWindow implementation.
|
||||
void MakeCurrent() override;
|
||||
void DoneCurrent() override;
|
||||
void PollEvents() override;
|
||||
@ -139,30 +157,36 @@ public:
|
||||
void* surface) const override;
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
|
||||
|
||||
void ForwardKeyPressEvent(QKeyEvent* event);
|
||||
void ForwardKeyReleaseEvent(QKeyEvent* event);
|
||||
|
||||
void BackupGeometry();
|
||||
void RestoreGeometry();
|
||||
void restoreGeometry(const QByteArray& geometry); // overridden
|
||||
QByteArray saveGeometry(); // overridden
|
||||
|
||||
qreal GetWindowPixelRatio() const;
|
||||
std::pair<u32, u32> ScaleTouch(QPointF pos) const;
|
||||
qreal windowPixelRatio() const;
|
||||
|
||||
void closeEvent(QCloseEvent* event) override;
|
||||
|
||||
void resizeEvent(QResizeEvent* event) override;
|
||||
|
||||
void keyPressEvent(QKeyEvent* event) override;
|
||||
void keyReleaseEvent(QKeyEvent* event) override;
|
||||
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
void mouseMoveEvent(QMouseEvent* event) override;
|
||||
void mouseReleaseEvent(QMouseEvent* event) override;
|
||||
|
||||
bool event(QEvent* event) override;
|
||||
|
||||
void focusOutEvent(QFocusEvent* event) override;
|
||||
|
||||
void OnClientAreaResized(u32 width, u32 height);
|
||||
|
||||
bool InitRenderTarget();
|
||||
|
||||
/// Destroy the previous run's child_widget which should also destroy the child_window
|
||||
void ReleaseRenderTarget();
|
||||
|
||||
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
|
||||
|
||||
public slots:
|
||||
void moveContext(); // overridden
|
||||
|
||||
void OnEmulationStarting(EmuThread* emu_thread);
|
||||
void OnEmulationStopping();
|
||||
void OnFramebufferSizeChanged();
|
||||
@ -173,6 +197,7 @@ signals:
|
||||
void FirstFrameDisplayed();
|
||||
|
||||
private:
|
||||
std::pair<u32, u32> ScaleTouch(QPointF pos) const;
|
||||
void TouchBeginEvent(const QTouchEvent* event);
|
||||
void TouchUpdateEvent(const QTouchEvent* event);
|
||||
void TouchEndEvent();
|
||||
@ -184,15 +209,9 @@ private:
|
||||
bool LoadOpenGL();
|
||||
QStringList GetUnsupportedGLExtensions() const;
|
||||
|
||||
QWidget* container = nullptr;
|
||||
GWidgetInternal* child = nullptr;
|
||||
|
||||
EmuThread* emu_thread;
|
||||
// Context that backs the GGLWidgetInternal (and will be used by core to render)
|
||||
std::unique_ptr<QOpenGLContext> context;
|
||||
// Context that will be shared between all newly created contexts. This should never be made
|
||||
// current
|
||||
std::unique_ptr<QOpenGLContext> shared_context;
|
||||
|
||||
std::unique_ptr<GraphicsContext> core_context;
|
||||
|
||||
#ifdef HAS_VULKAN
|
||||
std::unique_ptr<QVulkanInstance> vk_instance;
|
||||
@ -202,6 +221,15 @@ private:
|
||||
QImage screenshot_image;
|
||||
|
||||
QByteArray geometry;
|
||||
|
||||
/// Native window handle that backs this presentation widget
|
||||
QWindow* child_window = nullptr;
|
||||
|
||||
/// In order to embed the window into GRenderWindow, you need to use createWindowContainer to
|
||||
/// put the child_window into a widget then add it to the layout. This child_widget can be
|
||||
/// parented to GRenderWindow and use Qt's lifetime system
|
||||
QWidget* child_widget = nullptr;
|
||||
|
||||
bool first_frame = false;
|
||||
|
||||
protected:
|
||||
|
Loading…
Reference in New Issue
Block a user