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https://github.com/yuzu-emu/yuzu-android
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glasm: Implement some graphics instructions on GLASM
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31d402ee74
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1f3446b47e
@ -54,7 +54,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
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if (IR::IsGeneric(attr)) {
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const u32 index{IR::GenericAttributeIndex(attr)};
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const u32 element{IR::GenericAttributeElement(attr)};
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ctx.Add("MOV.F {}.x,in_attr{}.{};", inst, index, "xyzw"[element]);
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ctx.Add("MOV.F {}.x,in_attr{}[0].{};", inst, index, "xyzw"[element]);
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return;
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}
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throw NotImplementedException("Get attribute {}", attr);
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@ -66,7 +66,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value,
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const char swizzle{"xyzw"[element]};
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if (IR::IsGeneric(attr)) {
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const u32 index{IR::GenericAttributeIndex(attr)};
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ctx.Add("MOV.F out_attr{}.{},{};", index, swizzle, value);
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ctx.Add("MOV.F out_attr{}[0].{},{};", index, swizzle, value);
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return;
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}
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switch (attr) {
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@ -100,9 +100,8 @@ void EmitSetPatch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Patch
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throw NotImplementedException("GLASM instruction");
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}
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void EmitSetFragColor([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] u32 index,
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[[maybe_unused]] u32 component, [[maybe_unused]] ScalarF32 value) {
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throw NotImplementedException("GLASM instruction");
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void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, ScalarF32 value) {
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ctx.Add("MOV.F frag_color{}.{},{};", index, "xyzw"[component], value);
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}
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void EmitSetSampleMask([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) {
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@ -49,7 +49,7 @@ void EmitJoin(EmitContext& ctx) {
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}
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void EmitDemoteToHelperInvocation(EmitContext& ctx) {
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NotImplemented();
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ctx.Add("KIL TR.x;");
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}
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void EmitBarrier(EmitContext& ctx) {
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