mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-23 12:21:21 -08:00
android: Use modal navigation drawer as in game menu
This commit is contained in:
parent
1f3b41366c
commit
273e81bb94
@ -8,15 +8,10 @@ import android.content.DialogInterface
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import android.content.Intent
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import android.graphics.Rect
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import android.os.Bundle
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import android.view.MotionEvent
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import android.view.View
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import android.view.WindowManager
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import androidx.activity.OnBackPressedCallback
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import androidx.annotation.IntDef
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import androidx.appcompat.app.AppCompatActivity
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import androidx.fragment.app.Fragment
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import androidx.fragment.app.FragmentActivity
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import androidx.fragment.app.FragmentManager
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import androidx.preference.PreferenceManager
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import com.google.android.material.slider.Slider.OnChangeListener
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@ -25,8 +20,9 @@ import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.fragments.EmulationFragment
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import org.yuzu.yuzu_emu.fragments.MenuFragment
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
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import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
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import org.yuzu.yuzu_emu.utils.ThemeHelper
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import kotlin.math.roundToInt
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@ -37,11 +33,11 @@ open class EmulationActivity : AppCompatActivity() {
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//private Intent foregroundService;
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var isActivityRecreated = false
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private var selectedTitle: String? = null
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private var path: String? = null
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private var menuVisible = false
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private var emulationFragment: EmulationFragment? = null
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private lateinit var game: Game
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override fun onDestroy() {
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// TODO(bunnei): Disable notifications until we support app suspension.
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//stopService(foregroundService);
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@ -54,9 +50,7 @@ open class EmulationActivity : AppCompatActivity() {
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super.onCreate(savedInstanceState)
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if (savedInstanceState == null) {
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// Get params we were passed
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val gameToEmulate = intent
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path = gameToEmulate.getStringExtra(EXTRA_SELECTED_GAME)
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selectedTitle = gameToEmulate.getStringExtra(EXTRA_SELECTED_TITLE)
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game = intent.parcelable(EXTRA_SELECTED_GAME)!!
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isActivityRecreated = false
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} else {
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isActivityRecreated = true
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@ -73,34 +67,26 @@ open class EmulationActivity : AppCompatActivity() {
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emulationFragment =
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supportFragmentManager.findFragmentById(R.id.frame_emulation_fragment) as EmulationFragment?
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if (emulationFragment == null) {
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emulationFragment = EmulationFragment.newInstance(path)
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emulationFragment = EmulationFragment.newInstance(game)
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supportFragmentManager.beginTransaction()
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.add(R.id.frame_emulation_fragment, emulationFragment!!)
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.commit()
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}
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title = selectedTitle
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title = game.title
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// Start a foreground service to prevent the app from getting killed in the background
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// TODO(bunnei): Disable notifications until we support app suspension.
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//foregroundService = new Intent(EmulationActivity.this, ForegroundService.class);
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//startForegroundService(foregroundService);
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onBackPressedDispatcher.addCallback(this, object : OnBackPressedCallback(true) {
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override fun handleOnBackPressed() {
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toggleMenu()
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}
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})
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}
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override fun onSaveInstanceState(outState: Bundle) {
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outState.putString(EXTRA_SELECTED_GAME, path)
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outState.putString(EXTRA_SELECTED_TITLE, selectedTitle)
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outState.putParcelable(EXTRA_SELECTED_GAME, game)
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super.onSaveInstanceState(outState)
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}
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private fun restoreState(savedInstanceState: Bundle) {
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path = savedInstanceState.getString(EXTRA_SELECTED_GAME)
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selectedTitle = savedInstanceState.getString(EXTRA_SELECTED_TITLE)
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game = savedInstanceState.parcelable(EXTRA_SELECTED_GAME)!!
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// If an alert prompt was in progress when state was restored, retry displaying it
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NativeLibrary.retryDisplayAlertPrompt()
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@ -110,6 +96,8 @@ open class EmulationActivity : AppCompatActivity() {
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window.attributes.layoutInDisplayCutoutMode =
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WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES
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window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN or WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS)
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// It would be nice to use IMMERSIVE_STICKY, but that doesn't show the toolbar.
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window.decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
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View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
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@ -119,15 +107,6 @@ open class EmulationActivity : AppCompatActivity() {
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View.SYSTEM_UI_FLAG_IMMERSIVE
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}
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fun handleMenuAction(action: Int) {
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when (action) {
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MENU_ACTION_EXIT -> {
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emulationFragment!!.stopEmulation()
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finish()
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}
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}
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}
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private fun editControlsPlacement() {
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if (emulationFragment!!.isConfiguringControls) {
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emulationFragment!!.stopConfiguringControls()
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@ -176,94 +155,14 @@ open class EmulationActivity : AppCompatActivity() {
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.show()
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}
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override fun dispatchTouchEvent(event: MotionEvent): Boolean {
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if (event.actionMasked == MotionEvent.ACTION_DOWN) {
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var anyMenuClosed = false
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var submenu = supportFragmentManager.findFragmentById(R.id.frame_submenu)
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if (submenu != null && areCoordinatesOutside(submenu.view, event.x, event.y)) {
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closeSubmenu()
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submenu = null
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anyMenuClosed = true
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}
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if (submenu == null) {
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val menu = supportFragmentManager.findFragmentById(R.id.frame_menu)
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if (menu != null && areCoordinatesOutside(menu.view, event.x, event.y)) {
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closeMenu()
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anyMenuClosed = true
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}
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}
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if (anyMenuClosed) {
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return true
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}
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}
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return super.dispatchTouchEvent(event)
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}
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@Retention(AnnotationRetention.SOURCE)
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@IntDef(
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MENU_ACTION_EDIT_CONTROLS_PLACEMENT,
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MENU_ACTION_TOGGLE_CONTROLS,
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MENU_ACTION_ADJUST_SCALE,
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MENU_ACTION_EXIT,
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MENU_ACTION_SHOW_FPS,
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MENU_ACTION_RESET_OVERLAY,
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MENU_ACTION_SHOW_OVERLAY,
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MENU_ACTION_OPEN_SETTINGS
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)
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annotation class MenuAction
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private fun closeSubmenu(): Boolean {
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return supportFragmentManager.popBackStackImmediate(
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BACKSTACK_NAME_SUBMENU,
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FragmentManager.POP_BACK_STACK_INCLUSIVE
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)
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}
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private fun closeMenu(): Boolean {
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menuVisible = false
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return supportFragmentManager.popBackStackImmediate(
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BACKSTACK_NAME_MENU,
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FragmentManager.POP_BACK_STACK_INCLUSIVE
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)
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}
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private fun toggleMenu() {
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if (!closeMenu()) {
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val fragment: Fragment = MenuFragment.newInstance()
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supportFragmentManager.beginTransaction()
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.setCustomAnimations(
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R.animator.menu_slide_in_from_start,
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R.animator.menu_slide_out_to_start,
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R.animator.menu_slide_in_from_start,
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R.animator.menu_slide_out_to_start
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)
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.add(R.id.frame_menu, fragment)
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.addToBackStack(BACKSTACK_NAME_MENU)
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.commit()
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menuVisible = true
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}
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}
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companion object {
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private const val BACKSTACK_NAME_MENU = "menu"
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private const val BACKSTACK_NAME_SUBMENU = "submenu"
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const val EXTRA_SELECTED_GAME = "SelectedGame"
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const val EXTRA_SELECTED_TITLE = "SelectedTitle"
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const val MENU_ACTION_EDIT_CONTROLS_PLACEMENT = 0
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const val MENU_ACTION_TOGGLE_CONTROLS = 1
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const val MENU_ACTION_ADJUST_SCALE = 2
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const val MENU_ACTION_EXIT = 3
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const val MENU_ACTION_SHOW_FPS = 4
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const val MENU_ACTION_RESET_OVERLAY = 6
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const val MENU_ACTION_SHOW_OVERLAY = 7
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const val MENU_ACTION_OPEN_SETTINGS = 8
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private const val EMULATION_RUNNING_NOTIFICATION = 0x1000
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@JvmStatic
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fun launch(activity: FragmentActivity, path: String?, title: String?) {
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fun launch(activity: FragmentActivity, game: Game) {
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val launcher = Intent(activity, EmulationActivity::class.java)
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launcher.putExtra(EXTRA_SELECTED_GAME, path)
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launcher.putExtra(EXTRA_SELECTED_TITLE, title)
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launcher.putExtra(EXTRA_SELECTED_GAME, game)
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activity.startActivity(launcher)
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}
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@ -13,7 +13,6 @@ import android.view.View
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import android.view.ViewGroup
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import android.widget.ImageView
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import androidx.appcompat.app.AppCompatActivity
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import androidx.fragment.app.FragmentActivity
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import androidx.lifecycle.lifecycleScope
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import androidx.recyclerview.widget.RecyclerView
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import coil.load
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@ -23,8 +22,8 @@ import kotlinx.coroutines.launch
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import kotlinx.coroutines.withContext
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.activities.EmulationActivity.Companion.launch
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import org.yuzu.yuzu_emu.databinding.CardGameBinding
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import org.yuzu.yuzu_emu.activities.EmulationActivity
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.model.GameDatabase
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import org.yuzu.yuzu_emu.utils.Log
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@ -181,7 +180,7 @@ class GameAdapter(private val activity: AppCompatActivity) : RecyclerView.Adapte
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*/
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override fun onClick(view: View) {
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val holder = view.tag as GameViewHolder
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launch((view.context as FragmentActivity), holder.game.path, holder.game.title)
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EmulationActivity.launch((view.context as AppCompatActivity), holder.game)
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}
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private fun isValidGame(path: String): Boolean {
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@ -10,7 +10,14 @@ import android.graphics.Color
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import android.os.Bundle
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import android.os.Handler
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import android.view.*
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import android.widget.TextView
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import android.widget.Toast
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import androidx.activity.OnBackPressedCallback
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import androidx.appcompat.widget.PopupMenu
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import androidx.core.content.res.ResourcesCompat
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import androidx.core.graphics.Insets
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import androidx.core.view.ViewCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.fragment.app.Fragment
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import androidx.localbroadcastmanager.content.LocalBroadcastManager
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import androidx.preference.PreferenceManager
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@ -20,10 +27,15 @@ import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.activities.EmulationActivity
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import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.utils.DirectoryInitialization
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import org.yuzu.yuzu_emu.utils.DirectoryInitialization.DirectoryInitializationState
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import org.yuzu.yuzu_emu.utils.DirectoryStateReceiver
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import org.yuzu.yuzu_emu.utils.InsetsHelper
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import org.yuzu.yuzu_emu.utils.Log
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import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
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class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.FrameCallback {
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private lateinit var preferences: SharedPreferences
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@ -35,6 +47,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
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private var _binding: FragmentEmulationBinding? = null
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private val binding get() = _binding!!
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private lateinit var game: Game
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override fun onAttach(context: Context) {
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super.onAttach(context)
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if (context is EmulationActivity) {
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@ -54,8 +68,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
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// So this fragment doesn't restart on configuration changes; i.e. rotation.
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retainInstance = true
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preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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val gamePath = requireArguments().getString(KEY_GAMEPATH)
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emulationState = EmulationState(gamePath)
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game = requireArguments().parcelable(EmulationActivity.EXTRA_SELECTED_GAME)!!
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emulationState = EmulationState(game.path)
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}
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/**
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@ -78,6 +92,57 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
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// Setup overlay.
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resetInputOverlay()
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updateShowFpsOverlay()
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binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text =
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game.title
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binding.inGameMenu.setNavigationItemSelectedListener {
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when (it.itemId) {
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R.id.menu_pause_emulation -> {
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if (emulationState.isPaused) {
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emulationState.run(false)
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it.title = resources.getString(R.string.emulation_pause)
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it.icon = ResourcesCompat.getDrawable(
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resources,
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R.drawable.ic_pause,
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requireContext().theme
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)
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} else {
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emulationState.pause()
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it.title = resources.getString(R.string.emulation_unpause)
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it.icon = ResourcesCompat.getDrawable(
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resources,
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R.drawable.ic_play,
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requireContext().theme
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)
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}
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true
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}
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R.id.menu_settings -> {
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SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "")
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true
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}
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R.id.menu_overlay_controls -> {
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showOverlayOptions()
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true
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}
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R.id.menu_exit -> {
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requireActivity().finish()
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emulationState.stop()
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true
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}
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else -> true
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}
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}
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setInsets()
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requireActivity().onBackPressedDispatcher.addCallback(
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requireActivity(),
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object : OnBackPressedCallback(true) {
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override fun handleOnBackPressed() {
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if (binding.drawerLayout.isOpen) binding.drawerLayout.close() else binding.drawerLayout.open()
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}
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})
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}
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override fun onResume() {
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@ -202,8 +267,30 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
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NativeLibrary.DoFrame()
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}
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fun stopEmulation() {
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emulationState.stop()
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private fun showOverlayOptions() {
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val anchor = binding.inGameMenu.findViewById<View>(R.id.menu_overlay_controls)
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val popup = PopupMenu(requireContext(), anchor)
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popup.menuInflater.inflate(R.menu.menu_overlay_options, popup.menu)
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popup.setOnMenuItemClickListener {
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when (it.itemId) {
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R.id.menu_edit_overlay -> {
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binding.drawerLayout.close()
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binding.surfaceInputOverlay.requestFocus()
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startConfiguringControls()
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true
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}
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R.id.menu_reset_overlay -> {
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binding.drawerLayout.close()
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resetInputOverlay()
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true
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}
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else -> true
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}
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}
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popup.show()
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}
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fun startConfiguringControls() {
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@ -219,6 +306,27 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
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val isConfiguringControls: Boolean
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get() = binding.surfaceInputOverlay.isInEditMode
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private fun setInsets() {
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ViewCompat.setOnApplyWindowInsetsListener(binding.inGameMenu) { v: View, windowInsets: WindowInsetsCompat ->
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val cutInsets: Insets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
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var left = 0
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var right = 0
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if (ViewCompat.getLayoutDirection(v) == ViewCompat.LAYOUT_DIRECTION_LTR) {
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left = cutInsets.left
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} else {
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right = cutInsets.right
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}
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// Don't use padding if the navigation bar isn't in the way
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if (InsetsHelper.getBottomPaddingRequired(requireActivity()) > 0) {
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v.setPadding(left, cutInsets.top, right, 0)
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} else {
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v.setPadding(left, cutInsets.top, right, 0)
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}
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windowInsets
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}
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}
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private class EmulationState(private val mGamePath: String?) {
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private var state: State
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private var surface: Surface? = null
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@ -340,12 +448,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
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}
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companion object {
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private const val KEY_GAMEPATH = "gamepath"
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private val perfStatsUpdateHandler = Handler()
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fun newInstance(gamePath: String?): EmulationFragment {
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fun newInstance(game: Game): EmulationFragment {
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val args = Bundle()
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args.putString(KEY_GAMEPATH, gamePath)
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args.putParcelable(EmulationActivity.EXTRA_SELECTED_GAME, game)
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val fragment = EmulationFragment()
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fragment.arguments = args
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return fragment
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@ -1,129 +0,0 @@
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package org.yuzu.yuzu_emu.fragments;
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import android.content.pm.PackageManager;
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import android.graphics.Rect;
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import android.os.Bundle;
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import android.util.SparseIntArray;
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import android.view.LayoutInflater;
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import android.view.View;
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import android.view.ViewGroup;
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import android.widget.Button;
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import android.widget.LinearLayout;
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import androidx.annotation.ColorInt;
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import androidx.annotation.NonNull;
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import androidx.annotation.Nullable;
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import androidx.core.graphics.Insets;
|
||||
import androidx.core.view.ViewCompat;
|
||||
import androidx.core.view.WindowInsetsCompat;
|
||||
import androidx.fragment.app.Fragment;
|
||||
|
||||
import com.google.android.material.color.MaterialColors;
|
||||
import com.google.android.material.elevation.ElevationOverlayProvider;
|
||||
|
||||
import org.yuzu.yuzu_emu.R;
|
||||
import org.yuzu.yuzu_emu.activities.EmulationActivity;
|
||||
|
||||
|
||||
public final class MenuFragment extends Fragment implements View.OnClickListener
|
||||
{
|
||||
private static final String KEY_TITLE = "title";
|
||||
private static final String KEY_WII = "wii";
|
||||
private static SparseIntArray buttonsActionsMap = new SparseIntArray();
|
||||
|
||||
private int mCutInset = 0;
|
||||
|
||||
static
|
||||
{
|
||||
buttonsActionsMap.append(R.id.menu_exit, EmulationActivity.MENU_ACTION_EXIT);
|
||||
}
|
||||
|
||||
public static MenuFragment newInstance()
|
||||
{
|
||||
MenuFragment fragment = new MenuFragment();
|
||||
|
||||
Bundle arguments = new Bundle();
|
||||
fragment.setArguments(arguments);
|
||||
|
||||
return fragment;
|
||||
}
|
||||
|
||||
// This is primarily intended to account for any navigation bar at the bottom of the screen
|
||||
private int getBottomPaddingRequired()
|
||||
{
|
||||
Rect visibleFrame = new Rect();
|
||||
requireActivity().getWindow().getDecorView().getWindowVisibleDisplayFrame(visibleFrame);
|
||||
return visibleFrame.bottom - visibleFrame.top - getResources().getDisplayMetrics().heightPixels;
|
||||
}
|
||||
|
||||
@NonNull
|
||||
@Override
|
||||
public View onCreateView(@NonNull LayoutInflater inflater, ViewGroup container,
|
||||
Bundle savedInstanceState)
|
||||
{
|
||||
View rootView = inflater.inflate(R.layout.fragment_ingame_menu, container, false);
|
||||
|
||||
LinearLayout options = rootView.findViewById(R.id.layout_options);
|
||||
|
||||
// mPauseEmulation = options.findViewById(R.id.menu_pause_emulation);
|
||||
// mUnpauseEmulation = options.findViewById(R.id.menu_unpause_emulation);
|
||||
//
|
||||
// updatePauseUnpauseVisibility();
|
||||
//
|
||||
// if (!requireActivity().getPackageManager().hasSystemFeature(PackageManager.FEATURE_TOUCHSCREEN))
|
||||
// {
|
||||
// options.findViewById(R.id.menu_overlay_controls).setVisibility(View.GONE);
|
||||
// }
|
||||
//
|
||||
// if (!getArguments().getBoolean(KEY_WII, true))
|
||||
// {
|
||||
// options.findViewById(R.id.menu_refresh_wiimotes).setVisibility(View.GONE);
|
||||
// }
|
||||
|
||||
int bottomPaddingRequired = getBottomPaddingRequired();
|
||||
|
||||
// Provide a safe zone between the navigation bar and Exit Emulation to avoid accidental touches
|
||||
float density = getResources().getDisplayMetrics().density;
|
||||
if (bottomPaddingRequired >= 32 * density)
|
||||
{
|
||||
bottomPaddingRequired += 32 * density;
|
||||
}
|
||||
|
||||
if (bottomPaddingRequired > rootView.getPaddingBottom())
|
||||
{
|
||||
rootView.setPadding(rootView.getPaddingLeft(), rootView.getPaddingTop(),
|
||||
rootView.getPaddingRight(), bottomPaddingRequired);
|
||||
}
|
||||
|
||||
for (int childIndex = 0; childIndex < options.getChildCount(); childIndex++)
|
||||
{
|
||||
Button button = (Button) options.getChildAt(childIndex);
|
||||
|
||||
button.setOnClickListener(this);
|
||||
}
|
||||
|
||||
rootView.findViewById(R.id.menu_exit).setOnClickListener(this);
|
||||
|
||||
// mTitleText = rootView.findViewById(R.id.text_game_title);
|
||||
// String title = getArguments().getString(KEY_TITLE, null);
|
||||
// if (title != null)
|
||||
// {
|
||||
// mTitleText.setText(title);
|
||||
// }
|
||||
|
||||
if (getResources().getConfiguration().getLayoutDirection() == View.LAYOUT_DIRECTION_LTR)
|
||||
{
|
||||
// rootView.post(() -> NativeLibrary.SetObscuredPixelsLeft(rootView.getWidth()));
|
||||
}
|
||||
|
||||
return rootView;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClick(View button)
|
||||
{
|
||||
int action = buttonsActionsMap.get(button.getId());
|
||||
EmulationActivity activity = (EmulationActivity) requireActivity();
|
||||
activity.handleMenuAction(action);
|
||||
}
|
||||
}
|
@ -1,7 +1,9 @@
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import android.app.Activity
|
||||
import android.content.Context
|
||||
import android.graphics.Rect
|
||||
import android.view.ViewGroup.MarginLayoutParams
|
||||
import androidx.core.graphics.Insets
|
||||
import com.google.android.material.appbar.AppBarLayout
|
||||
@ -27,4 +29,10 @@ object InsetsHelper {
|
||||
resources.getInteger(resourceId)
|
||||
} else 0
|
||||
}
|
||||
|
||||
fun getBottomPaddingRequired(activity: Activity): Int {
|
||||
val visibleFrame = Rect()
|
||||
activity.window.decorView.getWindowVisibleDisplayFrame(visibleFrame)
|
||||
return visibleFrame.bottom - visibleFrame.top - activity.resources.displayMetrics.heightPixels
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,37 @@
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import android.content.Intent
|
||||
import android.os.Build
|
||||
import android.os.Bundle
|
||||
import android.os.Parcelable
|
||||
import java.io.Serializable
|
||||
|
||||
object SerializableHelper {
|
||||
inline fun <reified T : Serializable> Bundle.serializable(key: String): T? {
|
||||
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU)
|
||||
getSerializable(key, T::class.java)
|
||||
else
|
||||
getSerializable(key) as? T
|
||||
}
|
||||
|
||||
inline fun <reified T : Serializable> Intent.serializable(key: String): T? {
|
||||
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU)
|
||||
getSerializableExtra(key, T::class.java)
|
||||
else
|
||||
getSerializableExtra(key) as? T
|
||||
}
|
||||
|
||||
inline fun <reified T : Parcelable> Bundle.parcelable(key: String): T? {
|
||||
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU)
|
||||
getParcelable(key, T::class.java)
|
||||
else
|
||||
getParcelable(key) as? T
|
||||
}
|
||||
|
||||
inline fun <reified T : Parcelable> Intent.parcelable(key: String): T? {
|
||||
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU)
|
||||
getParcelableExtra(key, T::class.java)
|
||||
else
|
||||
getParcelableExtra(key) as? T
|
||||
}
|
||||
}
|
9
src/android/app/src/main/res/drawable/ic_controller.xml
Normal file
9
src/android/app/src/main/res/drawable/ic_controller.xml
Normal file
@ -0,0 +1,9 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportHeight="24"
|
||||
android:viewportWidth="24">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M21,6L3,6c-1.1,0 -2,0.9 -2,2v8c0,1.1 0.9,2 2,2h18c1.1,0 2,-0.9 2,-2L23,8c0,-1.1 -0.9,-2 -2,-2zM11,13L8,13v3L6,16v-3L3,13v-2h3L6,8h2v3h3v2zM15.5,15c-0.83,0 -1.5,-0.67 -1.5,-1.5s0.67,-1.5 1.5,-1.5 1.5,0.67 1.5,1.5 -0.67,1.5 -1.5,1.5zM19.5,12c-0.83,0 -1.5,-0.67 -1.5,-1.5S18.67,9 19.5,9s1.5,0.67 1.5,1.5 -0.67,1.5 -1.5,1.5z" />
|
||||
</vector>
|
10
src/android/app/src/main/res/drawable/ic_exit.xml
Normal file
10
src/android/app/src/main/res/drawable/ic_exit.xml
Normal file
@ -0,0 +1,10 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:autoMirrored="true"
|
||||
android:viewportHeight="24"
|
||||
android:viewportWidth="24">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M10.09,15.59L11.5,17l5,-5 -5,-5 -1.41,1.41L12.67,11H3v2h9.67l-2.58,2.59zM19,3H5c-1.11,0 -2,0.9 -2,2v4h2V5h14v14H5v-4H3v4c0,1.1 0.89,2 2,2h14c1.1,0 2,-0.9 2,-2V5c0,-1.1 -0.9,-2 -2,-2z" />
|
||||
</vector>
|
9
src/android/app/src/main/res/drawable/ic_pause.xml
Normal file
9
src/android/app/src/main/res/drawable/ic_pause.xml
Normal file
@ -0,0 +1,9 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportHeight="24"
|
||||
android:viewportWidth="24">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M6,19h4L10,5L6,5v14zM14,5v14h4L18,5h-4z" />
|
||||
</vector>
|
9
src/android/app/src/main/res/drawable/ic_play.xml
Normal file
9
src/android/app/src/main/res/drawable/ic_play.xml
Normal file
@ -0,0 +1,9 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportHeight="24"
|
||||
android:viewportWidth="24">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M8,5v14l11,-7z" />
|
||||
</vector>
|
@ -1,32 +1,13 @@
|
||||
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:keepScreenOn="true"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:id="@+id/frame_content">
|
||||
<FrameLayout
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:id="@+id/frame_content"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:keepScreenOn="true">
|
||||
|
||||
<FrameLayout
|
||||
android:id="@+id/frame_emulation_fragment"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"/>
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:orientation="horizontal"
|
||||
android:baselineAligned="false">
|
||||
|
||||
<FrameLayout
|
||||
android:id="@+id/frame_menu"
|
||||
android:layout_width="@dimen/menu_width"
|
||||
android:layout_height="match_parent"
|
||||
tools:layout="@layout/fragment_ingame_menu"/>
|
||||
|
||||
<FrameLayout
|
||||
android:id="@+id/frame_submenu"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"/>
|
||||
|
||||
</LinearLayout>
|
||||
android:layout_height="match_parent" />
|
||||
|
||||
</FrameLayout>
|
||||
|
@ -1,47 +1,63 @@
|
||||
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
<androidx.drawerlayout.widget.DrawerLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:id="@+id/drawer_layout"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:keepScreenOn="true"
|
||||
tools:context="org.yuzu.yuzu_emu.fragments.EmulationFragment">
|
||||
tools:context="org.yuzu.yuzu_emu.fragments.EmulationFragment"
|
||||
tools:openDrawer="start">
|
||||
|
||||
<!-- This is what everything is rendered to during emulation -->
|
||||
<Button
|
||||
android:id="@+id/done_control_config"
|
||||
style="@style/Widget.Material3.Button.Icon"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center"
|
||||
android:padding="@dimen/spacing_small"
|
||||
android:text="@string/emulation_done"
|
||||
android:visibility="gone" />
|
||||
|
||||
<!-- This is the onscreen input overlay -->
|
||||
<SurfaceView
|
||||
android:id="@+id/surface_emulation"
|
||||
<androidx.coordinatorlayout.widget.CoordinatorLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:focusable="false"
|
||||
android:focusableInTouchMode="false" />
|
||||
android:layout_height="match_parent">
|
||||
|
||||
<org.yuzu.yuzu_emu.overlay.InputOverlay
|
||||
android:id="@+id/surface_input_overlay"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:focusable="true"
|
||||
android:focusableInTouchMode="true" />
|
||||
<!-- This is the onscreen input overlay -->
|
||||
<SurfaceView
|
||||
android:id="@+id/surface_emulation"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:focusable="false"
|
||||
android:focusableInTouchMode="false" />
|
||||
|
||||
<TextView
|
||||
android:id="@+id/show_fps_text"
|
||||
<TextView
|
||||
android:id="@+id/show_fps_text"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginStart="18dp"
|
||||
android:layout_marginTop="2dp"
|
||||
android:clickable="false"
|
||||
android:linksClickable="false"
|
||||
android:longClickable="false"
|
||||
android:shadowColor="@android:color/black"
|
||||
android:textColor="@android:color/white"
|
||||
android:textSize="12sp" />
|
||||
|
||||
<org.yuzu.yuzu_emu.overlay.InputOverlay
|
||||
android:id="@+id/surface_input_overlay"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:focusable="true"
|
||||
android:focusableInTouchMode="true" />
|
||||
|
||||
<!-- This is what everything is rendered to during emulation -->
|
||||
<Button
|
||||
style="@style/Widget.Material3.Button.ElevatedButton"
|
||||
android:id="@+id/done_control_config"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center"
|
||||
android:text="@string/emulation_done"
|
||||
android:visibility="gone" />
|
||||
|
||||
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||
|
||||
<com.google.android.material.navigation.NavigationView
|
||||
android:id="@+id/in_game_menu"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginStart="18dp"
|
||||
android:layout_marginTop="2dp"
|
||||
android:clickable="false"
|
||||
android:linksClickable="false"
|
||||
android:longClickable="false"
|
||||
android:shadowColor="@android:color/black"
|
||||
android:textColor="@android:color/white"
|
||||
android:textSize="12sp" />
|
||||
android:layout_height="match_parent"
|
||||
android:layout_gravity="start"
|
||||
app:headerLayout="@layout/header_in_game"
|
||||
app:menu="@menu/menu_in_game" />
|
||||
|
||||
</FrameLayout>
|
||||
</androidx.drawerlayout.widget.DrawerLayout>
|
||||
|
@ -1,56 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:orientation="vertical"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:background="?attr/colorSurface"
|
||||
android:elevation="3dp"
|
||||
tools:layout_width="250dp">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/text_game_title"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="32dp"
|
||||
android:layout_marginVertical="24dp"
|
||||
android:ellipsize="end"
|
||||
android:letterSpacing="0"
|
||||
android:maxLines="@integer/game_title_lines"
|
||||
android:textSize="20sp"
|
||||
android:textColor="?attr/colorOnSurface"
|
||||
tools:text="The Legend of Zelda: Breath of the Wild" />
|
||||
|
||||
<com.google.android.material.divider.MaterialDivider
|
||||
android:id="@+id/divider"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content" />
|
||||
|
||||
<ScrollView
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="0dp"
|
||||
android:layout_weight="1"
|
||||
android:scrollbarSize="4dp"
|
||||
android:fadeScrollbars="false">
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/layout_options"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical" />
|
||||
|
||||
</ScrollView>
|
||||
|
||||
<com.google.android.material.divider.MaterialDivider
|
||||
android:id="@+id/divider_2"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/menu_exit"
|
||||
style="@style/InGameMenuOption"
|
||||
android:layout_marginTop="@dimen/spacing_large"
|
||||
android:text="@string/emulation_exit" />
|
||||
|
||||
</LinearLayout>
|
23
src/android/app/src/main/res/layout/header_in_game.xml
Normal file
23
src/android/app/src/main/res/layout/header_in_game.xml
Normal file
@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:fitsSystemWindows="true">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_game_title"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_margin="24dp"
|
||||
android:textAppearance="?attr/textAppearanceHeadlineMedium"
|
||||
android:textColor="?attr/colorOnSurface"
|
||||
android:textAlignment="viewStart"
|
||||
app:layout_constraintEnd_toEndOf="parent"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent"
|
||||
tools:text="Super Mario Odyssey" />
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
32
src/android/app/src/main/res/menu/menu_in_game.xml
Normal file
32
src/android/app/src/main/res/menu/menu_in_game.xml
Normal file
@ -0,0 +1,32 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<menu xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<item android:title="">
|
||||
|
||||
<menu>
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_pause_emulation"
|
||||
android:icon="@drawable/ic_pause"
|
||||
android:title="@string/emulation_pause" />
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_settings"
|
||||
android:icon="@drawable/ic_settings"
|
||||
android:title="@string/preferences_settings" />
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_overlay_controls"
|
||||
android:icon="@drawable/ic_controller"
|
||||
android:title="@string/emulation_input_overlay" />
|
||||
|
||||
</menu>
|
||||
|
||||
</item>
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_exit"
|
||||
android:icon="@drawable/ic_exit"
|
||||
android:title="@string/emulation_exit" />
|
||||
|
||||
</menu>
|
12
src/android/app/src/main/res/menu/menu_overlay_options.xml
Normal file
12
src/android/app/src/main/res/menu/menu_overlay_options.xml
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<menu xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_edit_overlay"
|
||||
android:title="@string/emulation_touch_overlay_edit" />
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_reset_overlay"
|
||||
android:title="@string/emulation_touch_overlay_reset" />
|
||||
|
||||
</menu>
|
@ -87,6 +87,10 @@
|
||||
<string name="emulation_toggle_controls">Toggle Controls</string>
|
||||
<string name="emulation_control_scale">Adjust Scale</string>
|
||||
<string name="emulation_touch_overlay_reset">Reset Overlay</string>
|
||||
<string name="emulation_touch_overlay_edit">Edit Overlay</string>
|
||||
<string name="emulation_pause">Pause Emulation</string>
|
||||
<string name="emulation_unpause">Unpause Emulation</string>
|
||||
<string name="emulation_input_overlay">Input Overlay</string>
|
||||
|
||||
<string name="load_settings">Loading Settings…</string>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user