mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-26 04:01:20 -08:00
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
Previously this would warn of truncating a std::size_t to a u32. This is safe because we'll obviously never have more than UINT32_MAX amount of uniform buffers.
This commit is contained in:
parent
403dfd68fc
commit
28e90fa0e0
@ -211,7 +211,7 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
|
||||
// Next available bindpoints to use when uploading the const buffers and textures to the GLSL
|
||||
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
|
||||
u32 current_constbuffer_bindpoint = uniform_buffers.size();
|
||||
u32 current_constbuffer_bindpoint = static_cast<u32>(uniform_buffers.size());
|
||||
u32 current_texture_bindpoint = 0;
|
||||
|
||||
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
|
Loading…
Reference in New Issue
Block a user