mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-24 04:31:21 -08:00
core: Initialize cheats after load to avoid VMManager crash
This used to occur due to the VMManager being nullptr at the time cheats were registered (during load, but before it was done). This is bypassed by not accessing the VMManager for offset data until load is complete,
This commit is contained in:
parent
37850eeee5
commit
3e729c13cc
@ -205,6 +205,11 @@ struct System::Impl {
|
||||
gpu_core->Start();
|
||||
cpu_core_manager.StartThreads();
|
||||
|
||||
// Initialize cheat engine
|
||||
if (cheat_engine) {
|
||||
cheat_engine->Initialize();
|
||||
}
|
||||
|
||||
// All threads are started, begin main process execution, now that we're in the clear.
|
||||
main_process->Run(load_parameters->main_thread_priority,
|
||||
load_parameters->main_thread_stack_size);
|
||||
|
Loading…
Reference in New Issue
Block a user