mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-23 11:01:20 -08:00
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
This commit implements the E5B9G9R9 Texture format into the general system and OpenGL backend.
This commit is contained in:
parent
26f3e18c5c
commit
3f9262195b
@ -112,6 +112,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X6_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_6X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_6X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::E5B9G9R9F>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
@ -192,6 +193,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::E5B9G9R9F>,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
|
@ -131,6 +131,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB
|
||||
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, ComponentType::Float, false}, // E5B9G9R9F
|
||||
|
||||
// Depth formats
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||
|
@ -315,6 +315,14 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::E5B9G9R9_SHAREDEXP:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::E5B9G9R9F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::ZF32:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::Texture::TextureFormat::Z16:
|
||||
|
@ -86,19 +86,20 @@ enum class PixelFormat {
|
||||
ASTC_2D_8X6_SRGB = 68,
|
||||
ASTC_2D_6X5 = 69,
|
||||
ASTC_2D_6X5_SRGB = 70,
|
||||
E5B9G9R9F = 71,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// Depth formats
|
||||
Z32F = 71,
|
||||
Z16 = 72,
|
||||
Z32F = 72,
|
||||
Z16 = 73,
|
||||
|
||||
MaxDepthFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 73,
|
||||
S8Z24 = 74,
|
||||
Z32FS8 = 75,
|
||||
Z24S8 = 74,
|
||||
S8Z24 = 75,
|
||||
Z32FS8 = 76,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
@ -207,6 +208,7 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
|
||||
2, // ASTC_2D_8X6_SRGB
|
||||
2, // ASTC_2D_6X5
|
||||
2, // ASTC_2D_6X5_SRGB
|
||||
0, // E5B9G9R9F
|
||||
0, // Z32F
|
||||
0, // Z16
|
||||
0, // Z24S8
|
||||
@ -302,6 +304,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
|
||||
8, // ASTC_2D_8X6_SRGB
|
||||
6, // ASTC_2D_6X5
|
||||
6, // ASTC_2D_6X5_SRGB
|
||||
1, // E5B9G9R9F
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
@ -389,6 +392,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
|
||||
6, // ASTC_2D_8X6_SRGB
|
||||
5, // ASTC_2D_6X5
|
||||
5, // ASTC_2D_6X5_SRGB
|
||||
1, // E5B9G9R9F
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
@ -476,6 +480,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
||||
128, // ASTC_2D_8X6_SRGB
|
||||
128, // ASTC_2D_6X5
|
||||
128, // ASTC_2D_6X5_SRGB
|
||||
32, // E5B9G9R9F
|
||||
32, // Z32F
|
||||
16, // Z16
|
||||
32, // Z24S8
|
||||
@ -578,6 +583,7 @@ constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table
|
||||
SurfaceCompression::Converted, // ASTC_2D_8X6_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_6X5
|
||||
SurfaceCompression::Converted, // ASTC_2D_6X5_SRGB
|
||||
SurfaceCompression::None, // E5B9G9R9F
|
||||
SurfaceCompression::None, // Z32F
|
||||
SurfaceCompression::None, // Z16
|
||||
SurfaceCompression::None, // Z24S8
|
||||
|
Loading…
Reference in New Issue
Block a user