mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-27 13:41:20 -08:00
glasm: Specify namespace when using FormatTo
This commit is contained in:
parent
939dab7120
commit
6358b0d0c1
@ -136,7 +136,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Id> {
|
||||
}
|
||||
template <typename FormatContext>
|
||||
auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) {
|
||||
return FormatTo<true>(ctx, id);
|
||||
return Shader::Backend::GLASM::FormatTo<true>(ctx, id);
|
||||
}
|
||||
};
|
||||
|
||||
@ -150,7 +150,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Register> {
|
||||
if (value.type != Shader::Backend::GLASM::Type::Register) {
|
||||
throw Shader::InvalidArgument("Register value type is not register");
|
||||
}
|
||||
return FormatTo<false>(ctx, value.id);
|
||||
return Shader::Backend::GLASM::FormatTo<false>(ctx, value.id);
|
||||
}
|
||||
};
|
||||
|
||||
@ -164,7 +164,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarRegister> {
|
||||
if (value.type != Shader::Backend::GLASM::Type::Register) {
|
||||
throw Shader::InvalidArgument("Register value type is not register");
|
||||
}
|
||||
return FormatTo<true>(ctx, value.id);
|
||||
return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
|
||||
}
|
||||
};
|
||||
|
||||
@ -177,7 +177,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> {
|
||||
auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) {
|
||||
switch (value.type) {
|
||||
case Shader::Backend::GLASM::Type::Register:
|
||||
return FormatTo<true>(ctx, value.id);
|
||||
return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
|
||||
case Shader::Backend::GLASM::Type::U32:
|
||||
return fmt::format_to(ctx.out(), "{}", value.imm_u32);
|
||||
case Shader::Backend::GLASM::Type::S32:
|
||||
@ -198,7 +198,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> {
|
||||
auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) {
|
||||
switch (value.type) {
|
||||
case Shader::Backend::GLASM::Type::Register:
|
||||
return FormatTo<true>(ctx, value.id);
|
||||
return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
|
||||
case Shader::Backend::GLASM::Type::U32:
|
||||
return fmt::format_to(ctx.out(), "{}", static_cast<s32>(value.imm_u32));
|
||||
case Shader::Backend::GLASM::Type::S32:
|
||||
@ -219,7 +219,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> {
|
||||
auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) {
|
||||
switch (value.type) {
|
||||
case Shader::Backend::GLASM::Type::Register:
|
||||
return FormatTo<true>(ctx, value.id);
|
||||
return Shader::Backend::GLASM::FormatTo<true>(ctx, value.id);
|
||||
case Shader::Backend::GLASM::Type::U32:
|
||||
return fmt::format_to(ctx.out(), "{}", Common::BitCast<u32>(value.imm_u32));
|
||||
case Shader::Backend::GLASM::Type::S32:
|
||||
|
Loading…
Reference in New Issue
Block a user