mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-23 11:41:22 -08:00
Merge pull request #9973 from GPUCode/async-present
Implement asynchronous presentation
This commit is contained in:
commit
8f43b05d6b
@ -205,6 +205,7 @@ void RestoreGlobalState(bool is_powered_on) {
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// Renderer
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values.fsr_sharpening_slider.SetGlobal(true);
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values.renderer_backend.SetGlobal(true);
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values.async_presentation.SetGlobal(true);
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values.renderer_force_max_clock.SetGlobal(true);
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values.vulkan_device.SetGlobal(true);
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values.fullscreen_mode.SetGlobal(true);
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@ -422,6 +422,7 @@ struct Values {
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// Renderer
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SwitchableSetting<RendererBackend, true> renderer_backend{
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RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"};
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SwitchableSetting<bool> async_presentation{false, "async_presentation"};
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SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"};
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Setting<bool> renderer_debug{false, "debug"};
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Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
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@ -179,6 +179,8 @@ add_library(video_core STATIC
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renderer_vulkan/vk_master_semaphore.h
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renderer_vulkan/vk_pipeline_cache.cpp
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renderer_vulkan/vk_pipeline_cache.h
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renderer_vulkan/vk_present_manager.cpp
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renderer_vulkan/vk_present_manager.h
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renderer_vulkan/vk_query_cache.cpp
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renderer_vulkan/vk_query_cache.h
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renderer_vulkan/vk_rasterizer.cpp
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@ -93,8 +93,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
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state_tracker(), scheduler(device, state_tracker),
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swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
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render_window.GetFramebufferLayout().height, false),
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blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
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screen_info),
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present_manager(render_window, device, memory_allocator, scheduler, swapchain),
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blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, present_manager,
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scheduler, screen_info),
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rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator,
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state_tracker, scheduler) {
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if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
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@ -121,46 +122,19 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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return;
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}
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// Update screen info if the framebuffer size has changed.
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if (screen_info.width != framebuffer->width || screen_info.height != framebuffer->height) {
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screen_info.width = framebuffer->width;
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screen_info.height = framebuffer->height;
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}
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screen_info.width = framebuffer->width;
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screen_info.height = framebuffer->height;
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const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
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const bool use_accelerated =
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rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
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const bool is_srgb = use_accelerated && screen_info.is_srgb;
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RenderScreenshot(*framebuffer, use_accelerated);
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bool has_been_recreated = false;
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const auto recreate_swapchain = [&](u32 width, u32 height) {
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if (!has_been_recreated) {
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has_been_recreated = true;
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scheduler.Finish();
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}
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swapchain.Create(width, height, is_srgb);
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};
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const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
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if (swapchain.NeedsRecreation(is_srgb) || swapchain.GetWidth() != layout.width ||
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swapchain.GetHeight() != layout.height) {
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recreate_swapchain(layout.width, layout.height);
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}
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bool is_outdated;
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do {
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swapchain.AcquireNextImage();
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is_outdated = swapchain.IsOutDated();
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if (is_outdated) {
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recreate_swapchain(layout.width, layout.height);
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}
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} while (is_outdated);
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if (has_been_recreated) {
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blit_screen.Recreate();
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}
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const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
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const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore();
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scheduler.Flush(render_semaphore, present_semaphore);
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scheduler.WaitWorker();
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swapchain.Present(render_semaphore);
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Frame* frame = present_manager.GetRenderFrame();
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blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
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scheduler.Flush(*frame->render_ready);
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scheduler.Record([this, frame](vk::CommandBuffer) { present_manager.PushFrame(frame); });
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gpu.RendererFrameEndNotify();
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rasterizer.TickFrame();
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@ -246,8 +220,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
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});
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const VkExtent2D render_area{.width = layout.width, .height = layout.height};
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const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
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// Since we're not rendering to the screen, ignore the render semaphore.
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void(blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated));
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blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated);
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const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
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const VkBufferCreateInfo dst_buffer_info{
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@ -270,7 +243,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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@ -9,6 +9,7 @@
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#include "common/dynamic_library.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_vulkan/vk_blit_screen.h"
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#include "video_core/renderer_vulkan/vk_present_manager.h"
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#include "video_core/renderer_vulkan/vk_rasterizer.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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@ -76,6 +77,7 @@ private:
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StateTracker state_tracker;
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Scheduler scheduler;
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Swapchain swapchain;
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PresentManager present_manager;
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BlitScreen blit_screen;
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RasterizerVulkan rasterizer;
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std::optional<TurboMode> turbo_mode;
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@ -122,10 +122,12 @@ struct BlitScreen::BufferData {
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BlitScreen::BlitScreen(Core::Memory::Memory& cpu_memory_, Core::Frontend::EmuWindow& render_window_,
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const Device& device_, MemoryAllocator& memory_allocator_,
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Swapchain& swapchain_, Scheduler& scheduler_, const ScreenInfo& screen_info_)
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Swapchain& swapchain_, PresentManager& present_manager_,
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Scheduler& scheduler_, const ScreenInfo& screen_info_)
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: cpu_memory{cpu_memory_}, render_window{render_window_}, device{device_},
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memory_allocator{memory_allocator_}, swapchain{swapchain_}, scheduler{scheduler_},
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image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
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memory_allocator{memory_allocator_}, swapchain{swapchain_}, present_manager{present_manager_},
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scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_},
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current_srgb{swapchain.IsSrgb()}, image_view_format{swapchain.GetImageViewFormat()} {
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resource_ticks.resize(image_count);
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CreateStaticResources();
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@ -135,25 +137,20 @@ BlitScreen::BlitScreen(Core::Memory::Memory& cpu_memory_, Core::Frontend::EmuWin
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BlitScreen::~BlitScreen() = default;
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void BlitScreen::Recreate() {
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present_manager.WaitPresent();
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scheduler.Finish();
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device.GetLogical().WaitIdle();
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CreateDynamicResources();
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}
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VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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const VkFramebuffer& host_framebuffer,
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const Layout::FramebufferLayout layout, VkExtent2D render_area,
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bool use_accelerated) {
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void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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const VkFramebuffer& host_framebuffer, const Layout::FramebufferLayout layout,
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VkExtent2D render_area, bool use_accelerated) {
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RefreshResources(framebuffer);
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// Finish any pending renderpass
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scheduler.RequestOutsideRenderPassOperationContext();
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if (const auto swapchain_images = swapchain.GetImageCount(); swapchain_images != image_count) {
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image_count = swapchain_images;
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Recreate();
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}
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const std::size_t image_index = swapchain.GetImageIndex();
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scheduler.Wait(resource_ticks[image_index]);
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resource_ticks[image_index] = scheduler.CurrentTick();
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@ -169,7 +166,7 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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std::memcpy(mapped_span.data(), &data, sizeof(data));
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if (!use_accelerated) {
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const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
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const u64 image_offset = GetRawImageOffset(framebuffer);
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const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
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const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
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@ -204,8 +201,8 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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.depth = 1,
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},
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};
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scheduler.Record([this, copy, image_index](vk::CommandBuffer cmdbuf) {
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const VkImage image = *raw_images[image_index];
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scheduler.Record([this, copy, index = image_index](vk::CommandBuffer cmdbuf) {
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const VkImage image = *raw_images[index];
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const VkImageMemoryBarrier base_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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@ -245,14 +242,15 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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const auto anti_alias_pass = Settings::values.anti_aliasing.GetValue();
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if (use_accelerated && anti_alias_pass == Settings::AntiAliasing::Fxaa) {
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UpdateAADescriptorSet(image_index, source_image_view, false);
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UpdateAADescriptorSet(source_image_view, false);
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const u32 up_scale = Settings::values.resolution_info.up_scale;
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const u32 down_shift = Settings::values.resolution_info.down_shift;
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VkExtent2D size{
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.width = (up_scale * framebuffer.width) >> down_shift,
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.height = (up_scale * framebuffer.height) >> down_shift,
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};
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scheduler.Record([this, image_index, size, anti_alias_pass](vk::CommandBuffer cmdbuf) {
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scheduler.Record([this, index = image_index, size,
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anti_alias_pass](vk::CommandBuffer cmdbuf) {
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const VkImageMemoryBarrier base_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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@ -326,7 +324,7 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline_layout, 0,
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aa_descriptor_sets[image_index], {});
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aa_descriptor_sets[index], {});
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cmdbuf.Draw(4, 1, 0, 0);
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cmdbuf.EndRenderPass();
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@ -369,81 +367,99 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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};
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VkImageView fsr_image_view =
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fsr->Draw(scheduler, image_index, source_image_view, fsr_input_size, crop_rect);
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UpdateDescriptorSet(image_index, fsr_image_view, true);
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UpdateDescriptorSet(fsr_image_view, true);
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} else {
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const bool is_nn =
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Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::NearestNeighbor;
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UpdateDescriptorSet(image_index, source_image_view, is_nn);
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UpdateDescriptorSet(source_image_view, is_nn);
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}
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scheduler.Record(
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[this, host_framebuffer, image_index, size = render_area](vk::CommandBuffer cmdbuf) {
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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const VkClearValue clear_color{
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.color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
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};
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const VkRenderPassBeginInfo renderpass_bi{
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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.pNext = nullptr,
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.renderPass = *renderpass,
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.framebuffer = host_framebuffer,
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.renderArea =
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{
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.offset = {0, 0},
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.extent = size,
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},
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.clearValueCount = 1,
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.pClearValues = &clear_color,
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};
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const VkViewport viewport{
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.x = 0.0f,
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.y = 0.0f,
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.width = static_cast<float>(size.width),
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.height = static_cast<float>(size.height),
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.minDepth = 0.0f,
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.maxDepth = 1.0f,
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};
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const VkRect2D scissor{
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.offset = {0, 0},
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.extent = size,
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};
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cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
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auto graphics_pipeline = [this]() {
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switch (Settings::values.scaling_filter.GetValue()) {
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case Settings::ScalingFilter::NearestNeighbor:
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case Settings::ScalingFilter::Bilinear:
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return *bilinear_pipeline;
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case Settings::ScalingFilter::Bicubic:
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return *bicubic_pipeline;
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case Settings::ScalingFilter::Gaussian:
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return *gaussian_pipeline;
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case Settings::ScalingFilter::ScaleForce:
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return *scaleforce_pipeline;
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default:
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return *bilinear_pipeline;
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}
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}();
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetScissor(0, scissor);
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scheduler.Record([this, host_framebuffer, index = image_index,
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size = render_area](vk::CommandBuffer cmdbuf) {
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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const VkClearValue clear_color{
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.color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
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};
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const VkRenderPassBeginInfo renderpass_bi{
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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.pNext = nullptr,
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.renderPass = *renderpass,
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.framebuffer = host_framebuffer,
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.renderArea =
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{
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.offset = {0, 0},
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.extent = size,
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},
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.clearValueCount = 1,
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.pClearValues = &clear_color,
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};
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const VkViewport viewport{
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.x = 0.0f,
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.y = 0.0f,
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.width = static_cast<float>(size.width),
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.height = static_cast<float>(size.height),
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.minDepth = 0.0f,
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.maxDepth = 1.0f,
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};
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const VkRect2D scissor{
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.offset = {0, 0},
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.extent = size,
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};
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cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
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auto graphics_pipeline = [this]() {
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switch (Settings::values.scaling_filter.GetValue()) {
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case Settings::ScalingFilter::NearestNeighbor:
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case Settings::ScalingFilter::Bilinear:
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return *bilinear_pipeline;
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case Settings::ScalingFilter::Bicubic:
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return *bicubic_pipeline;
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case Settings::ScalingFilter::Gaussian:
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return *gaussian_pipeline;
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case Settings::ScalingFilter::ScaleForce:
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return *scaleforce_pipeline;
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default:
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return *bilinear_pipeline;
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}
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}();
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetScissor(0, scissor);
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cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
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descriptor_sets[image_index], {});
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cmdbuf.Draw(4, 1, 0, 0);
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cmdbuf.EndRenderPass();
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});
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return *semaphores[image_index];
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cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
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descriptor_sets[index], {});
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cmdbuf.Draw(4, 1, 0, 0);
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cmdbuf.EndRenderPass();
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});
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}
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VkSemaphore BlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
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bool use_accelerated) {
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const std::size_t image_index = swapchain.GetImageIndex();
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const VkExtent2D render_area = swapchain.GetSize();
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void BlitScreen::DrawToSwapchain(Frame* frame, const Tegra::FramebufferConfig& framebuffer,
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bool use_accelerated, bool is_srgb) {
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// Recreate dynamic resources if the the image count or colorspace changed
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if (const std::size_t swapchain_images = swapchain.GetImageCount();
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swapchain_images != image_count || current_srgb != is_srgb) {
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current_srgb = is_srgb;
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image_view_format = current_srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM;
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image_count = swapchain_images;
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Recreate();
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}
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// Recreate the presentation frame if the dimensions of the window changed
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const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
|
||||
return Draw(framebuffer, *framebuffers[image_index], layout, render_area, use_accelerated);
|
||||
if (layout.width != frame->width || layout.height != frame->height ||
|
||||
is_srgb != frame->is_srgb) {
|
||||
Recreate();
|
||||
present_manager.RecreateFrame(frame, layout.width, layout.height, is_srgb,
|
||||
image_view_format, *renderpass);
|
||||
}
|
||||
|
||||
const VkExtent2D render_area{frame->width, frame->height};
|
||||
Draw(framebuffer, *frame->framebuffer, layout, render_area, use_accelerated);
|
||||
if (++image_index >= image_count) {
|
||||
image_index = 0;
|
||||
}
|
||||
}
|
||||
|
||||
vk::Framebuffer BlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent) {
|
||||
@ -471,13 +487,11 @@ void BlitScreen::CreateStaticResources() {
|
||||
}
|
||||
|
||||
void BlitScreen::CreateDynamicResources() {
|
||||
CreateSemaphores();
|
||||
CreateDescriptorPool();
|
||||
CreateDescriptorSetLayout();
|
||||
CreateDescriptorSets();
|
||||
CreatePipelineLayout();
|
||||
CreateRenderPass();
|
||||
CreateFramebuffers();
|
||||
CreateGraphicsPipeline();
|
||||
fsr.reset();
|
||||
smaa.reset();
|
||||
@ -525,11 +539,6 @@ void BlitScreen::CreateShaders() {
|
||||
}
|
||||
}
|
||||
|
||||
void BlitScreen::CreateSemaphores() {
|
||||
semaphores.resize(image_count);
|
||||
std::ranges::generate(semaphores, [this] { return device.GetLogical().CreateSemaphore(); });
|
||||
}
|
||||
|
||||
void BlitScreen::CreateDescriptorPool() {
|
||||
const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
|
||||
{
|
||||
@ -571,10 +580,10 @@ void BlitScreen::CreateDescriptorPool() {
|
||||
}
|
||||
|
||||
void BlitScreen::CreateRenderPass() {
|
||||
renderpass = CreateRenderPassImpl(swapchain.GetImageViewFormat());
|
||||
renderpass = CreateRenderPassImpl(image_view_format);
|
||||
}
|
||||
|
||||
vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format, bool is_present) {
|
||||
vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format) {
|
||||
const VkAttachmentDescription color_attachment{
|
||||
.flags = 0,
|
||||
.format = format,
|
||||
@ -584,7 +593,7 @@ vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format, bool is_present
|
||||
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
|
||||
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.finalLayout = is_present ? VK_IMAGE_LAYOUT_PRESENT_SRC_KHR : VK_IMAGE_LAYOUT_GENERAL,
|
||||
.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
|
||||
const VkAttachmentReference color_attachment_ref{
|
||||
@ -1052,16 +1061,6 @@ void BlitScreen::CreateSampler() {
|
||||
nn_sampler = device.GetLogical().CreateSampler(ci_nn);
|
||||
}
|
||||
|
||||
void BlitScreen::CreateFramebuffers() {
|
||||
const VkExtent2D size{swapchain.GetSize()};
|
||||
framebuffers.resize(image_count);
|
||||
|
||||
for (std::size_t i = 0; i < image_count; ++i) {
|
||||
const VkImageView image_view{swapchain.GetImageViewIndex(i)};
|
||||
framebuffers[i] = CreateFramebuffer(image_view, size, renderpass);
|
||||
}
|
||||
}
|
||||
|
||||
void BlitScreen::ReleaseRawImages() {
|
||||
for (const u64 tick : resource_ticks) {
|
||||
scheduler.Wait(tick);
|
||||
@ -1175,7 +1174,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
||||
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
|
||||
return;
|
||||
}
|
||||
aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer), false);
|
||||
aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer));
|
||||
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
|
||||
|
||||
const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{
|
||||
@ -1319,8 +1318,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
||||
aa_pipeline = device.GetLogical().CreateGraphicsPipeline(fxaa_pipeline_ci);
|
||||
}
|
||||
|
||||
void BlitScreen::UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view,
|
||||
bool nn) const {
|
||||
void BlitScreen::UpdateAADescriptorSet(VkImageView image_view, bool nn) const {
|
||||
const VkDescriptorImageInfo image_info{
|
||||
.sampler = nn ? *nn_sampler : *sampler,
|
||||
.imageView = image_view,
|
||||
@ -1356,8 +1354,7 @@ void BlitScreen::UpdateAADescriptorSet(std::size_t image_index, VkImageView imag
|
||||
device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, sampler_write_2}, {});
|
||||
}
|
||||
|
||||
void BlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view,
|
||||
bool nn) const {
|
||||
void BlitScreen::UpdateDescriptorSet(VkImageView image_view, bool nn) const {
|
||||
const VkDescriptorBufferInfo buffer_info{
|
||||
.buffer = *buffer,
|
||||
.offset = offsetof(BufferData, uniform),
|
||||
@ -1480,8 +1477,7 @@ u64 BlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer)
|
||||
return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count;
|
||||
}
|
||||
|
||||
u64 BlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
|
||||
std::size_t image_index) const {
|
||||
u64 BlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const {
|
||||
constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData));
|
||||
return first_image_offset + GetSizeInBytes(framebuffer) * image_index;
|
||||
}
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
@ -42,6 +43,9 @@ class RasterizerVulkan;
|
||||
class Scheduler;
|
||||
class SMAA;
|
||||
class Swapchain;
|
||||
class PresentManager;
|
||||
|
||||
struct Frame;
|
||||
|
||||
struct ScreenInfo {
|
||||
VkImage image{};
|
||||
@ -55,18 +59,17 @@ class BlitScreen {
|
||||
public:
|
||||
explicit BlitScreen(Core::Memory::Memory& cpu_memory, Core::Frontend::EmuWindow& render_window,
|
||||
const Device& device, MemoryAllocator& memory_manager, Swapchain& swapchain,
|
||||
Scheduler& scheduler, const ScreenInfo& screen_info);
|
||||
PresentManager& present_manager, Scheduler& scheduler,
|
||||
const ScreenInfo& screen_info);
|
||||
~BlitScreen();
|
||||
|
||||
void Recreate();
|
||||
|
||||
[[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer,
|
||||
const VkFramebuffer& host_framebuffer,
|
||||
const Layout::FramebufferLayout layout, VkExtent2D render_area,
|
||||
bool use_accelerated);
|
||||
void Draw(const Tegra::FramebufferConfig& framebuffer, const VkFramebuffer& host_framebuffer,
|
||||
const Layout::FramebufferLayout layout, VkExtent2D render_area, bool use_accelerated);
|
||||
|
||||
[[nodiscard]] VkSemaphore DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
|
||||
bool use_accelerated);
|
||||
void DrawToSwapchain(Frame* frame, const Tegra::FramebufferConfig& framebuffer,
|
||||
bool use_accelerated, bool is_srgb);
|
||||
|
||||
[[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
|
||||
VkExtent2D extent);
|
||||
@ -79,10 +82,9 @@ private:
|
||||
|
||||
void CreateStaticResources();
|
||||
void CreateShaders();
|
||||
void CreateSemaphores();
|
||||
void CreateDescriptorPool();
|
||||
void CreateRenderPass();
|
||||
vk::RenderPass CreateRenderPassImpl(VkFormat, bool is_present = true);
|
||||
vk::RenderPass CreateRenderPassImpl(VkFormat format);
|
||||
void CreateDescriptorSetLayout();
|
||||
void CreateDescriptorSets();
|
||||
void CreatePipelineLayout();
|
||||
@ -90,15 +92,14 @@ private:
|
||||
void CreateSampler();
|
||||
|
||||
void CreateDynamicResources();
|
||||
void CreateFramebuffers();
|
||||
|
||||
void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
|
||||
void ReleaseRawImages();
|
||||
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
|
||||
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
|
||||
|
||||
void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const;
|
||||
void UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const;
|
||||
void UpdateDescriptorSet(VkImageView image_view, bool nn) const;
|
||||
void UpdateAADescriptorSet(VkImageView image_view, bool nn) const;
|
||||
void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
|
||||
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
|
||||
const Layout::FramebufferLayout layout) const;
|
||||
@ -107,16 +108,17 @@ private:
|
||||
void CreateFSR();
|
||||
|
||||
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
|
||||
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
|
||||
std::size_t image_index) const;
|
||||
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const;
|
||||
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
Core::Frontend::EmuWindow& render_window;
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
Swapchain& swapchain;
|
||||
PresentManager& present_manager;
|
||||
Scheduler& scheduler;
|
||||
std::size_t image_count;
|
||||
std::size_t image_index{};
|
||||
const ScreenInfo& screen_info;
|
||||
|
||||
vk::ShaderModule vertex_shader;
|
||||
@ -135,7 +137,6 @@ private:
|
||||
vk::Pipeline gaussian_pipeline;
|
||||
vk::Pipeline scaleforce_pipeline;
|
||||
vk::RenderPass renderpass;
|
||||
std::vector<vk::Framebuffer> framebuffers;
|
||||
vk::DescriptorSets descriptor_sets;
|
||||
vk::Sampler nn_sampler;
|
||||
vk::Sampler sampler;
|
||||
@ -145,7 +146,6 @@ private:
|
||||
|
||||
std::vector<u64> resource_ticks;
|
||||
|
||||
std::vector<vk::Semaphore> semaphores;
|
||||
std::vector<vk::Image> raw_images;
|
||||
std::vector<vk::ImageView> raw_image_views;
|
||||
std::vector<MemoryCommit> raw_buffer_commits;
|
||||
@ -164,6 +164,8 @@ private:
|
||||
u32 raw_width = 0;
|
||||
u32 raw_height = 0;
|
||||
Service::android::PixelFormat pixel_format{};
|
||||
bool current_srgb;
|
||||
VkFormat image_view_format;
|
||||
|
||||
std::unique_ptr<FSR> fsr;
|
||||
std::unique_ptr<SMAA> smaa;
|
||||
|
454
src/video_core/renderer_vulkan/vk_present_manager.cpp
Normal file
454
src/video_core/renderer_vulkan/vk_present_manager.cpp
Normal file
@ -0,0 +1,454 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/thread.h"
|
||||
#include "video_core/renderer_vulkan/vk_present_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
MICROPROFILE_DEFINE(Vulkan_WaitPresent, "Vulkan", "Wait For Present", MP_RGB(128, 128, 128));
|
||||
MICROPROFILE_DEFINE(Vulkan_CopyToSwapchain, "Vulkan", "Copy to swapchain", MP_RGB(192, 255, 192));
|
||||
|
||||
namespace {
|
||||
|
||||
bool CanBlitToSwapchain(const vk::PhysicalDevice& physical_device, VkFormat format) {
|
||||
const VkFormatProperties props{physical_device.GetFormatProperties(format)};
|
||||
return (props.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageSubresourceLayers MakeImageSubresourceLayers() {
|
||||
return VkImageSubresourceLayers{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.mipLevel = 0,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
};
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageBlit MakeImageBlit(s32 frame_width, s32 frame_height, s32 swapchain_width,
|
||||
s32 swapchain_height) {
|
||||
return VkImageBlit{
|
||||
.srcSubresource = MakeImageSubresourceLayers(),
|
||||
.srcOffsets =
|
||||
{
|
||||
{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.z = 0,
|
||||
},
|
||||
{
|
||||
.x = frame_width,
|
||||
.y = frame_height,
|
||||
.z = 1,
|
||||
},
|
||||
},
|
||||
.dstSubresource = MakeImageSubresourceLayers(),
|
||||
.dstOffsets =
|
||||
{
|
||||
{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.z = 0,
|
||||
},
|
||||
{
|
||||
.x = swapchain_width,
|
||||
.y = swapchain_height,
|
||||
.z = 1,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageCopy MakeImageCopy(u32 frame_width, u32 frame_height, u32 swapchain_width,
|
||||
u32 swapchain_height) {
|
||||
return VkImageCopy{
|
||||
.srcSubresource = MakeImageSubresourceLayers(),
|
||||
.srcOffset =
|
||||
{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.z = 0,
|
||||
},
|
||||
.dstSubresource = MakeImageSubresourceLayers(),
|
||||
.dstOffset =
|
||||
{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.z = 0,
|
||||
},
|
||||
.extent =
|
||||
{
|
||||
.width = std::min(frame_width, swapchain_width),
|
||||
.height = std::min(frame_height, swapchain_height),
|
||||
.depth = 1,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
PresentManager::PresentManager(Core::Frontend::EmuWindow& render_window_, const Device& device_,
|
||||
MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
|
||||
Swapchain& swapchain_)
|
||||
: render_window{render_window_}, device{device_},
|
||||
memory_allocator{memory_allocator_}, scheduler{scheduler_}, swapchain{swapchain_},
|
||||
blit_supported{CanBlitToSwapchain(device.GetPhysical(), swapchain.GetImageViewFormat())},
|
||||
use_present_thread{Settings::values.async_presentation.GetValue()},
|
||||
image_count{swapchain.GetImageCount()} {
|
||||
|
||||
auto& dld = device.GetLogical();
|
||||
cmdpool = dld.CreateCommandPool({
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags =
|
||||
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
|
||||
.queueFamilyIndex = device.GetGraphicsFamily(),
|
||||
});
|
||||
auto cmdbuffers = cmdpool.Allocate(image_count);
|
||||
|
||||
frames.resize(image_count);
|
||||
for (u32 i = 0; i < frames.size(); i++) {
|
||||
Frame& frame = frames[i];
|
||||
frame.cmdbuf = vk::CommandBuffer{cmdbuffers[i], device.GetDispatchLoader()};
|
||||
frame.render_ready = dld.CreateSemaphore({
|
||||
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
});
|
||||
frame.present_done = dld.CreateFence({
|
||||
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_FENCE_CREATE_SIGNALED_BIT,
|
||||
});
|
||||
free_queue.push(&frame);
|
||||
}
|
||||
|
||||
if (use_present_thread) {
|
||||
present_thread = std::jthread([this](std::stop_token token) { PresentThread(token); });
|
||||
}
|
||||
}
|
||||
|
||||
PresentManager::~PresentManager() = default;
|
||||
|
||||
Frame* PresentManager::GetRenderFrame() {
|
||||
MICROPROFILE_SCOPE(Vulkan_WaitPresent);
|
||||
|
||||
// Wait for free presentation frames
|
||||
std::unique_lock lock{free_mutex};
|
||||
free_cv.wait(lock, [this] { return !free_queue.empty(); });
|
||||
|
||||
// Take the frame from the queue
|
||||
Frame* frame = free_queue.front();
|
||||
free_queue.pop();
|
||||
|
||||
// Wait for the presentation to be finished so all frame resources are free
|
||||
frame->present_done.Wait();
|
||||
frame->present_done.Reset();
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
void PresentManager::PushFrame(Frame* frame) {
|
||||
if (!use_present_thread) {
|
||||
CopyToSwapchain(frame);
|
||||
free_queue.push(frame);
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_lock lock{queue_mutex};
|
||||
present_queue.push(frame);
|
||||
frame_cv.notify_one();
|
||||
}
|
||||
|
||||
void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
|
||||
VkFormat image_view_format, VkRenderPass rd) {
|
||||
auto& dld = device.GetLogical();
|
||||
|
||||
frame->width = width;
|
||||
frame->height = height;
|
||||
frame->is_srgb = is_srgb;
|
||||
|
||||
frame->image = dld.CreateImage({
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = swapchain.GetImageFormat(),
|
||||
.extent =
|
||||
{
|
||||
.width = width,
|
||||
.height = height,
|
||||
.depth = 1,
|
||||
},
|
||||
.mipLevels = 1,
|
||||
.arrayLayers = 1,
|
||||
.samples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.tiling = VK_IMAGE_TILING_OPTIMAL,
|
||||
.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
});
|
||||
|
||||
frame->image_commit = memory_allocator.Commit(frame->image, MemoryUsage::DeviceLocal);
|
||||
|
||||
frame->image_view = dld.CreateImageView({
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.image = *frame->image,
|
||||
.viewType = VK_IMAGE_VIEW_TYPE_2D,
|
||||
.format = image_view_format,
|
||||
.components =
|
||||
{
|
||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
},
|
||||
.subresourceRange =
|
||||
{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
});
|
||||
|
||||
const VkImageView image_view{*frame->image_view};
|
||||
frame->framebuffer = dld.CreateFramebuffer({
|
||||
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.renderPass = rd,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = &image_view,
|
||||
.width = width,
|
||||
.height = height,
|
||||
.layers = 1,
|
||||
});
|
||||
}
|
||||
|
||||
void PresentManager::WaitPresent() {
|
||||
if (!use_present_thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Wait for the present queue to be empty
|
||||
{
|
||||
std::unique_lock queue_lock{queue_mutex};
|
||||
frame_cv.wait(queue_lock, [this] { return present_queue.empty(); });
|
||||
}
|
||||
|
||||
// The above condition will be satisfied when the last frame is taken from the queue.
|
||||
// To ensure that frame has been presented as well take hold of the swapchain
|
||||
// mutex.
|
||||
std::scoped_lock swapchain_lock{swapchain_mutex};
|
||||
}
|
||||
|
||||
void PresentManager::PresentThread(std::stop_token token) {
|
||||
Common::SetCurrentThreadName("VulkanPresent");
|
||||
while (!token.stop_requested()) {
|
||||
std::unique_lock lock{queue_mutex};
|
||||
|
||||
// Wait for presentation frames
|
||||
Common::CondvarWait(frame_cv, lock, token, [this] { return !present_queue.empty(); });
|
||||
if (token.stop_requested()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Take the frame and notify anyone waiting
|
||||
Frame* frame = present_queue.front();
|
||||
present_queue.pop();
|
||||
frame_cv.notify_one();
|
||||
|
||||
// By exchanging the lock ownership we take the swapchain lock
|
||||
// before the queue lock goes out of scope. This way the swapchain
|
||||
// lock in WaitPresent is guaranteed to occur after here.
|
||||
std::exchange(lock, std::unique_lock{swapchain_mutex});
|
||||
|
||||
CopyToSwapchain(frame);
|
||||
|
||||
// Free the frame for reuse
|
||||
std::scoped_lock fl{free_mutex};
|
||||
free_queue.push(frame);
|
||||
free_cv.notify_one();
|
||||
}
|
||||
}
|
||||
|
||||
void PresentManager::CopyToSwapchain(Frame* frame) {
|
||||
MICROPROFILE_SCOPE(Vulkan_CopyToSwapchain);
|
||||
|
||||
const auto recreate_swapchain = [&] {
|
||||
swapchain.Create(frame->width, frame->height, frame->is_srgb);
|
||||
image_count = swapchain.GetImageCount();
|
||||
};
|
||||
|
||||
// If the size or colorspace of the incoming frames has changed, recreate the swapchain
|
||||
// to account for that.
|
||||
const bool srgb_changed = swapchain.NeedsRecreation(frame->is_srgb);
|
||||
const bool size_changed =
|
||||
swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
|
||||
if (srgb_changed || size_changed) {
|
||||
recreate_swapchain();
|
||||
}
|
||||
|
||||
while (swapchain.AcquireNextImage()) {
|
||||
recreate_swapchain();
|
||||
}
|
||||
|
||||
const vk::CommandBuffer cmdbuf{frame->cmdbuf};
|
||||
cmdbuf.Begin({
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
|
||||
const VkImage image{swapchain.CurrentImage()};
|
||||
const VkExtent2D extent = swapchain.GetExtent();
|
||||
const std::array pre_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image,
|
||||
.subresourceRange{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
},
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = *frame->image,
|
||||
.subresourceRange{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
},
|
||||
};
|
||||
const std::array post_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image,
|
||||
.subresourceRange{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
},
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = *frame->image,
|
||||
.subresourceRange{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, {},
|
||||
{}, {}, pre_barriers);
|
||||
|
||||
if (blit_supported) {
|
||||
cmdbuf.BlitImage(*frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
MakeImageBlit(frame->width, frame->height, extent.width, extent.height),
|
||||
VK_FILTER_LINEAR);
|
||||
} else {
|
||||
cmdbuf.CopyImage(*frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
MakeImageCopy(frame->width, frame->height, extent.width, extent.height));
|
||||
}
|
||||
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, {},
|
||||
{}, {}, post_barriers);
|
||||
|
||||
cmdbuf.End();
|
||||
|
||||
const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore();
|
||||
const VkSemaphore render_semaphore = swapchain.CurrentRenderSemaphore();
|
||||
const std::array wait_semaphores = {present_semaphore, *frame->render_ready};
|
||||
|
||||
static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
};
|
||||
|
||||
const VkSubmitInfo submit_info{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.pNext = nullptr,
|
||||
.waitSemaphoreCount = 2U,
|
||||
.pWaitSemaphores = wait_semaphores.data(),
|
||||
.pWaitDstStageMask = wait_stage_masks.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = cmdbuf.address(),
|
||||
.signalSemaphoreCount = 1U,
|
||||
.pSignalSemaphores = &render_semaphore,
|
||||
};
|
||||
|
||||
// Submit the image copy/blit to the swapchain
|
||||
{
|
||||
std::scoped_lock lock{scheduler.submit_mutex};
|
||||
switch (const VkResult result =
|
||||
device.GetGraphicsQueue().Submit(submit_info, *frame->present_done)) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_DEVICE_LOST:
|
||||
device.ReportLoss();
|
||||
[[fallthrough]];
|
||||
default:
|
||||
vk::Check(result);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Present
|
||||
swapchain.Present(render_semaphore);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
83
src/video_core/renderer_vulkan/vk_present_manager.h
Normal file
83
src/video_core/renderer_vulkan/vk_present_manager.h
Normal file
@ -0,0 +1,83 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class Scheduler;
|
||||
class Swapchain;
|
||||
|
||||
struct Frame {
|
||||
u32 width;
|
||||
u32 height;
|
||||
bool is_srgb;
|
||||
vk::Image image;
|
||||
vk::ImageView image_view;
|
||||
vk::Framebuffer framebuffer;
|
||||
MemoryCommit image_commit;
|
||||
vk::CommandBuffer cmdbuf;
|
||||
vk::Semaphore render_ready;
|
||||
vk::Fence present_done;
|
||||
};
|
||||
|
||||
class PresentManager {
|
||||
public:
|
||||
PresentManager(Core::Frontend::EmuWindow& render_window, const Device& device,
|
||||
MemoryAllocator& memory_allocator, Scheduler& scheduler, Swapchain& swapchain);
|
||||
~PresentManager();
|
||||
|
||||
/// Returns the last used presentation frame
|
||||
Frame* GetRenderFrame();
|
||||
|
||||
/// Pushes a frame for presentation
|
||||
void PushFrame(Frame* frame);
|
||||
|
||||
/// Recreates the present frame to match the provided parameters
|
||||
void RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
|
||||
VkFormat image_view_format, VkRenderPass rd);
|
||||
|
||||
/// Waits for the present thread to finish presenting all queued frames.
|
||||
void WaitPresent();
|
||||
|
||||
private:
|
||||
void PresentThread(std::stop_token token);
|
||||
|
||||
void CopyToSwapchain(Frame* frame);
|
||||
|
||||
private:
|
||||
Core::Frontend::EmuWindow& render_window;
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
Swapchain& swapchain;
|
||||
vk::CommandPool cmdpool;
|
||||
std::vector<Frame> frames;
|
||||
std::queue<Frame*> present_queue;
|
||||
std::queue<Frame*> free_queue;
|
||||
std::condition_variable_any frame_cv;
|
||||
std::condition_variable free_cv;
|
||||
std::mutex swapchain_mutex;
|
||||
std::mutex queue_mutex;
|
||||
std::mutex free_mutex;
|
||||
std::jthread present_thread;
|
||||
bool blit_supported;
|
||||
bool use_present_thread;
|
||||
std::size_t image_count;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
@ -46,10 +46,11 @@ Scheduler::Scheduler(const Device& device_, StateTracker& state_tracker_)
|
||||
|
||||
Scheduler::~Scheduler() = default;
|
||||
|
||||
void Scheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
|
||||
u64 Scheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
|
||||
// When flushing, we only send data to the worker thread; no waiting is necessary.
|
||||
SubmitExecution(signal_semaphore, wait_semaphore);
|
||||
const u64 signal_value = SubmitExecution(signal_semaphore, wait_semaphore);
|
||||
AllocateNewContext();
|
||||
return signal_value;
|
||||
}
|
||||
|
||||
void Scheduler::Finish(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
|
||||
@ -205,7 +206,7 @@ void Scheduler::AllocateWorkerCommandBuffer() {
|
||||
});
|
||||
}
|
||||
|
||||
void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
|
||||
u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
|
||||
EndPendingOperations();
|
||||
InvalidateState();
|
||||
|
||||
@ -217,6 +218,7 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s
|
||||
on_submit();
|
||||
}
|
||||
|
||||
std::scoped_lock lock{submit_mutex};
|
||||
switch (const VkResult result = master_semaphore->SubmitQueue(
|
||||
cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
|
||||
case VK_SUCCESS:
|
||||
@ -231,6 +233,7 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s
|
||||
});
|
||||
chunk->MarkSubmit();
|
||||
DispatchWork();
|
||||
return signal_value;
|
||||
}
|
||||
|
||||
void Scheduler::AllocateNewContext() {
|
||||
|
@ -34,7 +34,7 @@ public:
|
||||
~Scheduler();
|
||||
|
||||
/// Sends the current execution context to the GPU.
|
||||
void Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
|
||||
u64 Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
|
||||
|
||||
/// Sends the current execution context to the GPU and waits for it to complete.
|
||||
void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
|
||||
@ -106,6 +106,8 @@ public:
|
||||
return *master_semaphore;
|
||||
}
|
||||
|
||||
std::mutex submit_mutex;
|
||||
|
||||
private:
|
||||
class Command {
|
||||
public:
|
||||
@ -201,7 +203,7 @@ private:
|
||||
|
||||
void AllocateWorkerCommandBuffer();
|
||||
|
||||
void SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore);
|
||||
u64 SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore);
|
||||
|
||||
void AllocateNewContext();
|
||||
|
||||
|
@ -99,18 +99,16 @@ void Swapchain::Create(u32 width_, u32 height_, bool srgb) {
|
||||
return;
|
||||
}
|
||||
|
||||
device.GetLogical().WaitIdle();
|
||||
Destroy();
|
||||
|
||||
CreateSwapchain(capabilities, srgb);
|
||||
CreateSemaphores();
|
||||
CreateImageViews();
|
||||
|
||||
resource_ticks.clear();
|
||||
resource_ticks.resize(image_count);
|
||||
}
|
||||
|
||||
void Swapchain::AcquireNextImage() {
|
||||
bool Swapchain::AcquireNextImage() {
|
||||
const VkResult result = device.GetLogical().AcquireNextImageKHR(
|
||||
*swapchain, std::numeric_limits<u64>::max(), *present_semaphores[frame_index],
|
||||
VK_NULL_HANDLE, &image_index);
|
||||
@ -127,8 +125,11 @@ void Swapchain::AcquireNextImage() {
|
||||
LOG_ERROR(Render_Vulkan, "vkAcquireNextImageKHR returned {}", vk::ToString(result));
|
||||
break;
|
||||
}
|
||||
|
||||
scheduler.Wait(resource_ticks[image_index]);
|
||||
resource_ticks[image_index] = scheduler.CurrentTick();
|
||||
|
||||
return is_suboptimal || is_outdated;
|
||||
}
|
||||
|
||||
void Swapchain::Present(VkSemaphore render_semaphore) {
|
||||
@ -143,6 +144,7 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
|
||||
.pImageIndices = &image_index,
|
||||
.pResults = nullptr,
|
||||
};
|
||||
std::scoped_lock lock{scheduler.submit_mutex};
|
||||
switch (const VkResult result = present_queue.Present(present_info)) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
@ -168,7 +170,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
|
||||
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
|
||||
|
||||
const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)};
|
||||
const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
|
||||
surface_format = ChooseSwapSurfaceFormat(formats);
|
||||
present_mode = ChooseSwapPresentMode(present_modes);
|
||||
|
||||
u32 requested_image_count{capabilities.minImageCount + 1};
|
||||
@ -193,7 +195,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
|
||||
.imageColorSpace = surface_format.colorSpace,
|
||||
.imageExtent = {},
|
||||
.imageArrayLayers = 1,
|
||||
.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
|
||||
.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
||||
.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
@ -241,45 +243,14 @@ void Swapchain::CreateSemaphores() {
|
||||
present_semaphores.resize(image_count);
|
||||
std::ranges::generate(present_semaphores,
|
||||
[this] { return device.GetLogical().CreateSemaphore(); });
|
||||
}
|
||||
|
||||
void Swapchain::CreateImageViews() {
|
||||
VkImageViewCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.image = {},
|
||||
.viewType = VK_IMAGE_VIEW_TYPE_2D,
|
||||
.format = image_view_format,
|
||||
.components =
|
||||
{
|
||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
},
|
||||
.subresourceRange =
|
||||
{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
};
|
||||
|
||||
image_views.resize(image_count);
|
||||
for (std::size_t i = 0; i < image_count; i++) {
|
||||
ci.image = images[i];
|
||||
image_views[i] = device.GetLogical().CreateImageView(ci);
|
||||
}
|
||||
render_semaphores.resize(image_count);
|
||||
std::ranges::generate(render_semaphores,
|
||||
[this] { return device.GetLogical().CreateSemaphore(); });
|
||||
}
|
||||
|
||||
void Swapchain::Destroy() {
|
||||
frame_index = 0;
|
||||
present_semaphores.clear();
|
||||
framebuffers.clear();
|
||||
image_views.clear();
|
||||
swapchain.reset();
|
||||
}
|
||||
|
||||
|
@ -27,7 +27,7 @@ public:
|
||||
void Create(u32 width, u32 height, bool srgb);
|
||||
|
||||
/// Acquires the next image in the swapchain, waits as needed.
|
||||
void AcquireNextImage();
|
||||
bool AcquireNextImage();
|
||||
|
||||
/// Presents the rendered image to the swapchain.
|
||||
void Present(VkSemaphore render_semaphore);
|
||||
@ -52,6 +52,11 @@ public:
|
||||
return is_suboptimal;
|
||||
}
|
||||
|
||||
/// Returns true when the swapchain format is in the srgb color space
|
||||
bool IsSrgb() const {
|
||||
return current_srgb;
|
||||
}
|
||||
|
||||
VkExtent2D GetSize() const {
|
||||
return extent;
|
||||
}
|
||||
@ -64,22 +69,34 @@ public:
|
||||
return image_index;
|
||||
}
|
||||
|
||||
std::size_t GetFrameIndex() const {
|
||||
return frame_index;
|
||||
}
|
||||
|
||||
VkImage GetImageIndex(std::size_t index) const {
|
||||
return images[index];
|
||||
}
|
||||
|
||||
VkImageView GetImageViewIndex(std::size_t index) const {
|
||||
return *image_views[index];
|
||||
VkImage CurrentImage() const {
|
||||
return images[image_index];
|
||||
}
|
||||
|
||||
VkFormat GetImageViewFormat() const {
|
||||
return image_view_format;
|
||||
}
|
||||
|
||||
VkFormat GetImageFormat() const {
|
||||
return surface_format.format;
|
||||
}
|
||||
|
||||
VkSemaphore CurrentPresentSemaphore() const {
|
||||
return *present_semaphores[frame_index];
|
||||
}
|
||||
|
||||
VkSemaphore CurrentRenderSemaphore() const {
|
||||
return *render_semaphores[frame_index];
|
||||
}
|
||||
|
||||
u32 GetWidth() const {
|
||||
return width;
|
||||
}
|
||||
@ -88,6 +105,10 @@ public:
|
||||
return height;
|
||||
}
|
||||
|
||||
VkExtent2D GetExtent() const {
|
||||
return extent;
|
||||
}
|
||||
|
||||
private:
|
||||
void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb);
|
||||
void CreateSemaphores();
|
||||
@ -107,10 +128,9 @@ private:
|
||||
|
||||
std::size_t image_count{};
|
||||
std::vector<VkImage> images;
|
||||
std::vector<vk::ImageView> image_views;
|
||||
std::vector<vk::Framebuffer> framebuffers;
|
||||
std::vector<u64> resource_ticks;
|
||||
std::vector<vk::Semaphore> present_semaphores;
|
||||
std::vector<vk::Semaphore> render_semaphores;
|
||||
|
||||
u32 width;
|
||||
u32 height;
|
||||
@ -121,6 +141,7 @@ private:
|
||||
VkFormat image_view_format{};
|
||||
VkExtent2D extent{};
|
||||
VkPresentModeKHR present_mode{};
|
||||
VkSurfaceFormatKHR surface_format{};
|
||||
|
||||
bool current_srgb{};
|
||||
bool current_fps_unlocked{};
|
||||
|
@ -14,13 +14,18 @@ namespace Vulkan {
|
||||
|
||||
UpdateDescriptorQueue::UpdateDescriptorQueue(const Device& device_, Scheduler& scheduler_)
|
||||
: device{device_}, scheduler{scheduler_} {
|
||||
payload_start = payload.data();
|
||||
payload_cursor = payload.data();
|
||||
}
|
||||
|
||||
UpdateDescriptorQueue::~UpdateDescriptorQueue() = default;
|
||||
|
||||
void UpdateDescriptorQueue::TickFrame() {
|
||||
payload_cursor = payload.data();
|
||||
if (++frame_index >= FRAMES_IN_FLIGHT) {
|
||||
frame_index = 0;
|
||||
}
|
||||
payload_start = payload.data() + frame_index * FRAME_PAYLOAD_SIZE;
|
||||
payload_cursor = payload_start;
|
||||
}
|
||||
|
||||
void UpdateDescriptorQueue::Acquire() {
|
||||
@ -28,10 +33,10 @@ void UpdateDescriptorQueue::Acquire() {
|
||||
// This is the maximum number of entries a single draw call might use.
|
||||
static constexpr size_t MIN_ENTRIES = 0x400;
|
||||
|
||||
if (std::distance(payload.data(), payload_cursor) + MIN_ENTRIES >= payload.max_size()) {
|
||||
if (std::distance(payload_start, payload_cursor) + MIN_ENTRIES >= FRAME_PAYLOAD_SIZE) {
|
||||
LOG_WARNING(Render_Vulkan, "Payload overflow, waiting for worker thread");
|
||||
scheduler.WaitWorker();
|
||||
payload_cursor = payload.data();
|
||||
payload_cursor = payload_start;
|
||||
}
|
||||
upload_start = payload_cursor;
|
||||
}
|
||||
|
@ -29,6 +29,12 @@ struct DescriptorUpdateEntry {
|
||||
};
|
||||
|
||||
class UpdateDescriptorQueue final {
|
||||
// This should be plenty for the vast majority of cases. Most desktop platforms only
|
||||
// provide up to 3 swapchain images.
|
||||
static constexpr size_t FRAMES_IN_FLIGHT = 5;
|
||||
static constexpr size_t FRAME_PAYLOAD_SIZE = 0x10000;
|
||||
static constexpr size_t PAYLOAD_SIZE = FRAME_PAYLOAD_SIZE * FRAMES_IN_FLIGHT;
|
||||
|
||||
public:
|
||||
explicit UpdateDescriptorQueue(const Device& device_, Scheduler& scheduler_);
|
||||
~UpdateDescriptorQueue();
|
||||
@ -73,9 +79,11 @@ private:
|
||||
const Device& device;
|
||||
Scheduler& scheduler;
|
||||
|
||||
size_t frame_index{0};
|
||||
DescriptorUpdateEntry* payload_cursor = nullptr;
|
||||
DescriptorUpdateEntry* payload_start = nullptr;
|
||||
const DescriptorUpdateEntry* upload_start = nullptr;
|
||||
std::array<DescriptorUpdateEntry, 0x10000> payload;
|
||||
std::array<DescriptorUpdateEntry, PAYLOAD_SIZE> payload;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@ -692,6 +692,7 @@ void Config::ReadRendererValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Renderer"));
|
||||
|
||||
ReadGlobalSetting(Settings::values.renderer_backend);
|
||||
ReadGlobalSetting(Settings::values.async_presentation);
|
||||
ReadGlobalSetting(Settings::values.renderer_force_max_clock);
|
||||
ReadGlobalSetting(Settings::values.vulkan_device);
|
||||
ReadGlobalSetting(Settings::values.fullscreen_mode);
|
||||
@ -1313,6 +1314,7 @@ void Config::SaveRendererValues() {
|
||||
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
|
||||
Settings::values.renderer_backend.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.async_presentation);
|
||||
WriteGlobalSetting(Settings::values.renderer_force_max_clock);
|
||||
WriteGlobalSetting(Settings::values.vulkan_device);
|
||||
WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
|
||||
|
@ -22,11 +22,13 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
|
||||
void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
ui->use_vsync->setEnabled(runtime_lock);
|
||||
ui->async_present->setEnabled(runtime_lock);
|
||||
ui->renderer_force_max_clock->setEnabled(runtime_lock);
|
||||
ui->async_astc->setEnabled(runtime_lock);
|
||||
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
|
||||
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
|
||||
|
||||
ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
|
||||
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
|
||||
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
|
||||
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
|
||||
@ -54,6 +56,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
|
||||
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation,
|
||||
ui->async_present, async_present);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock,
|
||||
ui->renderer_force_max_clock,
|
||||
renderer_force_max_clock);
|
||||
@ -90,6 +94,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
// Disable if not global (only happens during game)
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
|
||||
ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
|
||||
ui->renderer_force_max_clock->setEnabled(
|
||||
Settings::values.renderer_force_max_clock.UsingGlobal());
|
||||
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
|
||||
@ -107,6 +112,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
return;
|
||||
}
|
||||
|
||||
ConfigurationShared::SetColoredTristate(ui->async_present, Settings::values.async_presentation,
|
||||
async_present);
|
||||
ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
|
||||
Settings::values.renderer_force_max_clock,
|
||||
renderer_force_max_clock);
|
||||
|
@ -36,6 +36,7 @@ private:
|
||||
|
||||
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
|
||||
|
||||
ConfigurationShared::CheckState async_present;
|
||||
ConfigurationShared::CheckState renderer_force_max_clock;
|
||||
ConfigurationShared::CheckState use_vsync;
|
||||
ConfigurationShared::CheckState async_astc;
|
||||
|
@ -7,7 +7,7 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>404</width>
|
||||
<height>321</height>
|
||||
<height>376</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@ -69,6 +69,13 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="async_present">
|
||||
<property name="text">
|
||||
<string>Enable asynchronous presentation (Vulkan only)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="renderer_force_max_clock">
|
||||
<property name="toolTip">
|
||||
@ -112,7 +119,7 @@
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_fast_gpu_time">
|
||||
<property name="toolTip">
|
||||
<string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
|
||||
<string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use Fast GPU Time (Hack)</string>
|
||||
@ -122,7 +129,7 @@
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_pessimistic_flushes">
|
||||
<property name="toolTip">
|
||||
<string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
|
||||
<string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use pessimistic buffer flushes (Hack)</string>
|
||||
@ -132,7 +139,7 @@
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
|
||||
<property name="toolTip">
|
||||
<string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
|
||||
<string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use Vulkan pipeline cache</string>
|
||||
|
@ -300,6 +300,7 @@ void Config::ReadValues() {
|
||||
|
||||
// Renderer
|
||||
ReadSetting("Renderer", Settings::values.renderer_backend);
|
||||
ReadSetting("Renderer", Settings::values.async_presentation);
|
||||
ReadSetting("Renderer", Settings::values.renderer_force_max_clock);
|
||||
ReadSetting("Renderer", Settings::values.renderer_debug);
|
||||
ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
|
||||
|
@ -264,6 +264,10 @@ cpuopt_unsafe_ignore_global_monitor =
|
||||
# 0: OpenGL, 1 (default): Vulkan
|
||||
backend =
|
||||
|
||||
# Whether to enable asynchronous presentation (Vulkan only)
|
||||
# 0 (default): Off, 1: On
|
||||
async_presentation =
|
||||
|
||||
# Enable graphics API debugging mode.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
debug =
|
||||
|
Loading…
Reference in New Issue
Block a user