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https://github.com/yuzu-emu/yuzu-android
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Merge pull request #12575 from t895/inconsistent-settings-application
frontend_common: config: Only write setting related to opened config file
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commit
a8f62bff43
@ -167,13 +167,14 @@ class GamesViewModel : ViewModel() {
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}
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}
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fun onCloseGameFoldersFragment() =
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fun onCloseGameFoldersFragment() {
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NativeConfig.saveGlobalConfig()
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viewModelScope.launch {
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withContext(Dispatchers.IO) {
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NativeConfig.saveGlobalConfig()
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getGameDirs(true)
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}
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}
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}
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private fun getGameDirs(reloadList: Boolean = false) {
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val gameDirs = NativeConfig.getGameDirs()
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@ -14,12 +14,6 @@ AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_t
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}
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}
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AndroidConfig::~AndroidConfig() {
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if (global) {
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AndroidConfig::SaveAllValues();
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}
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}
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void AndroidConfig::ReloadAllValues() {
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Reload();
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ReadAndroidValues();
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@ -9,7 +9,6 @@ class AndroidConfig final : public Config {
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public:
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explicit AndroidConfig(const std::string& config_name = "config",
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ConfigType config_type = ConfigType::GlobalConfig);
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~AndroidConfig() override;
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void ReloadAllValues() override;
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void SaveAllValues() override;
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@ -883,9 +883,10 @@ void Config::WriteSettingGeneric(const Settings::BasicSetting* const setting) {
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WriteBooleanSetting(std::string(key).append("\\use_global"), setting->UsingGlobal());
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}
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if (global || !setting->UsingGlobal()) {
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auto value = global ? setting->ToStringGlobal() : setting->ToString();
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WriteBooleanSetting(std::string(key).append("\\default"),
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setting->ToString() == setting->DefaultToString());
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WriteStringSetting(key, setting->ToString());
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value == setting->DefaultToString());
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WriteStringSetting(key, value);
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}
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} else if (global) {
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WriteBooleanSetting(std::string(key).append("\\default"),
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