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https://github.com/yuzu-emu/yuzu-android
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buffer_cache/texture_cache: Make GC functions private
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@ -109,8 +109,6 @@ public:
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void TickFrame();
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void RunGarbageCollector();
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void WriteMemory(VAddr cpu_addr, u64 size);
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void CachedWriteMemory(VAddr cpu_addr, u64 size);
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@ -197,6 +195,8 @@ private:
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((cpu_addr + size) & ~Core::Memory::PAGE_MASK);
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}
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void RunGarbageCollector();
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void BindHostIndexBuffer();
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void BindHostVertexBuffers();
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@ -110,9 +110,6 @@ public:
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/// Notify the cache that a new frame has been queued
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void TickFrame();
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/// Runs the Garbage Collector.
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void RunGarbageCollector();
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/// Return a constant reference to the given image view id
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[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
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@ -207,6 +204,9 @@ private:
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}
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}
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/// Runs the Garbage Collector.
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void RunGarbageCollector();
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/// Fills image_view_ids in the image views in indices
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void FillImageViews(DescriptorTable<TICEntry>& table,
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std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
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