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https://github.com/yuzu-emu/yuzu-android
synced 2024-12-28 05:41:21 -08:00
vk_pipeline_cache: Fix pipeline and shader caches
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parent
f0031babeb
commit
cb6039ccea
@ -62,7 +62,7 @@ public:
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~GenericEnvironment() override = default;
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std::optional<u128> Analyze() {
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const std::optional<u64> size{TryFindSize(start_address)};
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const std::optional<u64> size{TryFindSize()};
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if (!size) {
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return std::nullopt;
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}
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@ -71,6 +71,13 @@ public:
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return Common::CityHash128(reinterpret_cast<const char*>(code.data()), code.size());
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}
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void SetCachedSize(size_t size_bytes) {
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cached_lowest = start_address;
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cached_highest = start_address + static_cast<u32>(size_bytes);
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code.resize(CachedSize());
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gpu_memory->ReadBlock(program_base + cached_lowest, code.data(), code.size() * sizeof(u64));
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}
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[[nodiscard]] size_t CachedSize() const noexcept {
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return cached_highest - cached_lowest + INST_SIZE;
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}
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@ -80,7 +87,7 @@ public:
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}
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[[nodiscard]] bool CanBeSerialized() const noexcept {
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return has_unbound_instructions;
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return !has_unbound_instructions;
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}
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[[nodiscard]] u128 CalculateHash() const {
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@ -95,7 +102,7 @@ public:
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read_highest = std::max(read_highest, address);
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if (address >= cached_lowest && address < cached_highest) {
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return code[address / INST_SIZE];
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return code[(address - cached_lowest) / INST_SIZE];
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}
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has_unbound_instructions = true;
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return gpu_memory->Read<u64>(program_base + address);
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@ -117,30 +124,34 @@ public:
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.write(reinterpret_cast<const char*>(&read_highest), sizeof(read_highest))
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.write(reinterpret_cast<const char*>(&stage), sizeof(stage))
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.write(data.get(), code_size);
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file.flush();
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for (const auto [key, type] : texture_types) {
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file.write(reinterpret_cast<const char*>(&key), sizeof(key))
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.write(reinterpret_cast<const char*>(&type), sizeof(type));
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}
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file.flush();
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if (stage == Shader::Stage::Compute) {
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const std::array<u32, 3> workgroup_size{WorkgroupSize()};
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file.write(reinterpret_cast<const char*>(&workgroup_size), sizeof(workgroup_size));
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} else {
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file.write(reinterpret_cast<const char*>(&sph), sizeof(sph));
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}
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file.flush();
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}
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protected:
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static constexpr size_t INST_SIZE = sizeof(u64);
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std::optional<u64> TryFindSize(GPUVAddr guest_addr) {
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std::optional<u64> TryFindSize() {
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constexpr size_t BLOCK_SIZE = 0x1000;
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constexpr size_t MAXIMUM_SIZE = 0x100000;
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constexpr u64 SELF_BRANCH_A = 0xE2400FFFFF87000FULL;
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constexpr u64 SELF_BRANCH_B = 0xE2400FFFFF07000FULL;
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size_t offset = 0;
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size_t size = BLOCK_SIZE;
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GPUVAddr guest_addr{program_base + start_address};
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size_t offset{0};
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size_t size{BLOCK_SIZE};
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while (size <= MAXIMUM_SIZE) {
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code.resize(size / INST_SIZE);
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u64* const data = code.data() + offset / INST_SIZE;
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@ -623,6 +634,7 @@ bool PipelineCache::RefreshStages() {
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GraphicsEnvironment env{maxwell3d, gpu_memory, program, base_addr, start_address};
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shader_info = MakeShaderInfo(env, *cpu_shader_addr);
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}
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shader_infos[index] = shader_info;
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graphics_key.unique_hashes[index] = shader_info->unique_hash;
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}
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return true;
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@ -707,6 +719,8 @@ GraphicsPipeline PipelineCache::CreateGraphicsPipeline() {
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GraphicsEnvironment& env{graphics_envs[index]};
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const u32 start_address{maxwell3d.regs.shader_config[index].offset};
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env = GraphicsEnvironment{maxwell3d, gpu_memory, program, base_addr, start_address};
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env.SetCachedSize(shader_infos[index]->size_bytes);
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generic_envs.push_back(&env);
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envs.push_back(&env);
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}
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@ -172,6 +172,7 @@ private:
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TextureCache& texture_cache;
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GraphicsPipelineCacheKey graphics_key{};
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std::array<const ShaderInfo*, 6> shader_infos{};
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std::unordered_map<ComputePipelineCacheKey, ComputePipeline> compute_cache;
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std::unordered_map<GraphicsPipelineCacheKey, GraphicsPipeline> graphics_cache;
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