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https://github.com/yuzu-emu/yuzu-android
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Merge pull request #2489 from FearlessTobi/port-4716
Port citra-emu/citra#4716: "HLE/IPC: HLEContext can memorize the client thread and use it for SleepClientThread"
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commit
d4f8fe24d9
@ -43,7 +43,7 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
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}
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SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
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SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
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const std::string& reason, u64 timeout, WakeupCallback&& callback,
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SharedPtr<WritableEvent> writable_event) {
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// Put the client thread to sleep until the wait event is signaled or the timeout expires.
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thread->SetWakeupCallback([context = *this, callback](
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@ -76,8 +76,9 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
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return writable_event;
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}
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HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
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: server_session(std::move(server_session)) {
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HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session,
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SharedPtr<Thread> thread)
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: server_session(std::move(server_session)), thread(std::move(thread)) {
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cmd_buf[0] = 0;
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}
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@ -97,7 +97,7 @@ protected:
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*/
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class HLERequestContext {
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public:
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explicit HLERequestContext(SharedPtr<ServerSession> session);
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explicit HLERequestContext(SharedPtr<ServerSession> session, SharedPtr<Thread> thread);
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~HLERequestContext();
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/// Returns a pointer to the IPC command buffer for this request.
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@ -119,7 +119,6 @@ public:
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/**
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* Puts the specified guest thread to sleep until the returned event is signaled or until the
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* specified timeout expires.
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* @param thread Thread to be put to sleep.
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* @param reason Reason for pausing the thread, to be used for debugging purposes.
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* @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
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* invoked with a Timeout reason.
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@ -130,8 +129,8 @@ public:
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* created.
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* @returns Event that when signaled will resume the thread and call the callback function.
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*/
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SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
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u64 timeout, WakeupCallback&& callback,
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SharedPtr<WritableEvent> SleepClientThread(const std::string& reason, u64 timeout,
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WakeupCallback&& callback,
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SharedPtr<WritableEvent> writable_event = nullptr);
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/// Populates this context with data from the requesting process/thread.
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@ -268,6 +267,7 @@ private:
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std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
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SharedPtr<Kernel::ServerSession> server_session;
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SharedPtr<Thread> thread;
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// TODO(yuriks): Check common usage of this and optimize size accordingly
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boost::container::small_vector<SharedPtr<Object>, 8> move_objects;
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boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
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@ -130,7 +130,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
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// The ServerSession received a sync request, this means that there's new data available
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// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
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// similar.
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Kernel::HLERequestContext context(this);
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Kernel::HLERequestContext context(this, thread);
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u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
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context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
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@ -556,7 +556,7 @@ private:
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} else {
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// Wait the current thread until a buffer becomes available
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ctx.SleepClientThread(
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Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
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"IHOSBinderDriver::DequeueBuffer", -1,
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[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
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Kernel::ThreadWakeupReason reason) {
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// Repeat TransactParcel DequeueBuffer when a buffer is available
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