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https://github.com/yuzu-emu/yuzu-android
synced 2024-12-23 11:31:20 -08:00
core: hid: Make use of SCOPE_EXIT and SCOPE_GUARD where applicable
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commit
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <common/scope_exit.h>
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#include "common/polyfill_ranges.h"
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#include "common/thread.h"
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@ -834,17 +835,21 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
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if (index >= controller.stick_values.size()) {
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return;
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}
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std::unique_lock lock{mutex};
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auto trigger_guard =
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SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Stick, !is_configuring); });
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std::scoped_lock lock{mutex};
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const auto stick_value = TransformToStick(callback);
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// Only read stick values that have the same uuid or are over the threshold to avoid flapping
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if (controller.stick_values[index].uuid != uuid) {
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const bool is_tas = uuid == TAS_UUID;
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if (is_tas && stick_value.x.value == 0 && stick_value.y.value == 0) {
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trigger_guard.Cancel();
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return;
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}
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if (!is_tas && !stick_value.down && !stick_value.up && !stick_value.left &&
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!stick_value.right) {
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trigger_guard.Cancel();
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return;
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}
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}
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@ -855,8 +860,6 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
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if (is_configuring) {
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controller.analog_stick_state.left = {};
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controller.analog_stick_state.right = {};
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Stick, false);
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return;
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}
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@ -881,9 +884,6 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
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controller.npad_button_state.stick_r_down.Assign(controller.stick_values[index].down);
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break;
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}
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Stick, true);
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}
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void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
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@ -891,7 +891,9 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
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if (index >= controller.trigger_values.size()) {
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return;
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}
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std::unique_lock lock{mutex};
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auto trigger_guard =
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SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Trigger, !is_configuring); });
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std::scoped_lock lock{mutex};
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const auto trigger_value = TransformToTrigger(callback);
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// Only read trigger values that have the same uuid or are pressed once
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@ -907,13 +909,12 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
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if (is_configuring) {
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controller.gc_trigger_state.left = 0;
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controller.gc_trigger_state.right = 0;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Trigger, false);
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return;
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}
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// Only GC controllers have analog triggers
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if (npad_type != NpadStyleIndex::GameCube) {
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trigger_guard.Cancel();
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return;
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}
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@ -930,9 +931,6 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
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controller.npad_button_state.zr.Assign(trigger.pressed.value);
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break;
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}
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Trigger, true);
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}
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void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
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@ -940,7 +938,8 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
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if (index >= controller.motion_values.size()) {
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return;
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}
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std::unique_lock lock{mutex};
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SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Motion, !is_configuring); });
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std::scoped_lock lock{mutex};
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auto& raw_status = controller.motion_values[index].raw_status;
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auto& emulated = controller.motion_values[index].emulated;
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@ -961,8 +960,6 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
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force_update_motion = raw_status.force_update;
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Motion, false);
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return;
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}
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@ -972,9 +969,6 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
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motion.rotation = emulated.GetRotations();
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motion.orientation = emulated.GetOrientation();
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motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Motion, true);
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}
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void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback,
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@ -982,16 +976,17 @@ void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback
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if (index >= controller.color_values.size()) {
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return;
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}
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std::unique_lock lock{mutex};
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auto trigger_guard =
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SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Color, !is_configuring); });
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std::scoped_lock lock{mutex};
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controller.color_values[index] = TransformToColor(callback);
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Color, false);
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return;
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}
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if (controller.color_values[index].body == 0) {
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trigger_guard.Cancel();
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return;
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}
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@ -1024,9 +1019,6 @@ void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback
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break;
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}
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}
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Color, true);
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}
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void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
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@ -1034,12 +1026,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
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if (index >= controller.battery_values.size()) {
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return;
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}
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std::unique_lock lock{mutex};
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SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Battery, !is_configuring); });
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std::scoped_lock lock{mutex};
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controller.battery_values[index] = TransformToBattery(callback);
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Battery, false);
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return;
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}
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@ -1095,18 +1086,14 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
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};
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break;
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}
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Battery, true);
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}
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void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback) {
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std::unique_lock lock{mutex};
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SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::IrSensor, !is_configuring); });
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std::scoped_lock lock{mutex};
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controller.camera_values = TransformToCamera(callback);
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::IrSensor, false);
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return;
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}
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@ -1114,36 +1101,28 @@ void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback
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controller.camera_state.format =
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static_cast<Core::IrSensor::ImageTransferProcessorFormat>(controller.camera_values.format);
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controller.camera_state.data = controller.camera_values.data;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::IrSensor, true);
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}
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void EmulatedController::SetRingAnalog(const Common::Input::CallbackStatus& callback) {
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std::unique_lock lock{mutex};
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SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::RingController, !is_configuring); });
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std::scoped_lock lock{mutex};
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const auto force_value = TransformToStick(callback);
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controller.ring_analog_value = force_value.x;
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::RingController, false);
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return;
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}
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controller.ring_analog_state.force = force_value.x.value;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::RingController, true);
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}
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void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
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std::unique_lock lock{mutex};
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SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Nfc, !is_configuring); });
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std::scoped_lock lock{mutex};
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controller.nfc_values = TransformToNfc(callback);
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Nfc, false);
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return;
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}
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@ -1151,9 +1130,6 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
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controller.nfc_values.state,
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controller.nfc_values.data,
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};
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Nfc, true);
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}
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bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
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@ -1412,39 +1388,35 @@ void EmulatedController::Connect(bool use_temporary_value) {
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return;
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}
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std::unique_lock lock{mutex};
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auto trigger_guard =
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SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Connected, !is_configuring); });
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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tmp_is_connected = true;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Connected, false);
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return;
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}
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if (is_connected) {
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trigger_guard.Cancel();
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return;
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}
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is_connected = true;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Connected, true);
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}
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void EmulatedController::Disconnect() {
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std::unique_lock lock{mutex};
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auto trigger_guard =
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SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Disconnected, !is_configuring); });
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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tmp_is_connected = false;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Disconnected, false);
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return;
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}
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if (!is_connected) {
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trigger_guard.Cancel();
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return;
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}
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is_connected = false;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Disconnected, true);
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}
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bool EmulatedController::IsConnected(bool get_temporary_value) const {
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@ -1469,19 +1441,21 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
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}
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void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
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std::unique_lock lock{mutex};
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auto trigger_guard =
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SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Type, !is_configuring); });
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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if (tmp_npad_type == npad_type_) {
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trigger_guard.Cancel();
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return;
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}
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tmp_npad_type = npad_type_;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Type, false);
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return;
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}
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if (npad_type == npad_type_) {
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trigger_guard.Cancel();
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return;
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}
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if (is_connected) {
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@ -1489,9 +1463,6 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
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NpadIdTypeToIndex(npad_id_type));
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}
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npad_type = npad_type_;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Type, true);
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}
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LedPattern EmulatedController::GetLedPattern() const {
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@ -1589,7 +1560,7 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
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}
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AnalogSticks EmulatedController::GetSticks() const {
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std::unique_lock lock{mutex};
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std::scoped_lock lock{mutex};
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if (is_configuring) {
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return {};
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