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https://github.com/yuzu-emu/yuzu-android
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vp9: Cleanup unused variables
With reference frames refreshes fix, we no longer need to buffer two frames in advance. We can also remove other unused or otherwise unneeded variables.
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a3f80a97a3
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@ -11,6 +11,9 @@
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namespace Tegra::Decoder {
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namespace {
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constexpr u32 diff_update_probability = 252;
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constexpr u32 frame_sync_code = 0x498342;
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// Default compressed header probabilities once frame context resets
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constexpr Vp9EntropyProbs default_probs{
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.y_mode_prob{
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@ -361,8 +364,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
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InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
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// surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
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// order: last, golden, altref, current. It may be worthwhile to track the updates done here
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// to avoid buffering frame data needed for reference frame updating in the header composition.
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// order: last, golden, altref, current.
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std::copy(state.surface_luma_offset.begin(), state.surface_luma_offset.begin() + 4,
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vp9_info.frame_offsets.begin());
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@ -384,33 +386,18 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
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gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
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current_frame.info.bitstream_size);
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}
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// Buffer two frames, saving the last show frame info
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if (!next_next_frame.bit_stream.empty()) {
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if (!next_frame.bit_stream.empty()) {
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Vp9FrameContainer temp{
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.info = current_frame.info,
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.bit_stream = std::move(current_frame.bit_stream),
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};
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next_next_frame.info.show_frame = current_frame.info.last_frame_shown;
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current_frame.info = next_next_frame.info;
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current_frame.bit_stream = std::move(next_next_frame.bit_stream);
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next_next_frame = std::move(temp);
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if (!next_frame.bit_stream.empty()) {
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Vp9FrameContainer temp2{
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.info = current_frame.info,
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.bit_stream = std::move(current_frame.bit_stream),
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};
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next_frame.info.show_frame = current_frame.info.last_frame_shown;
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current_frame.info = next_frame.info;
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current_frame.bit_stream = std::move(next_frame.bit_stream);
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next_frame = std::move(temp2);
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} else {
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next_frame.info = current_frame.info;
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next_frame.bit_stream = std::move(current_frame.bit_stream);
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}
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next_frame.info.show_frame = current_frame.info.last_frame_shown;
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current_frame.info = next_frame.info;
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current_frame.bit_stream = std::move(next_frame.bit_stream);
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next_frame = std::move(temp);
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} else {
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next_next_frame.info = current_frame.info;
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next_next_frame.bit_stream = std::move(current_frame.bit_stream);
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next_frame.info = current_frame.info;
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next_frame.bit_stream = std::move(current_frame.bit_stream);
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}
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return current_frame;
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}
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@ -616,13 +603,7 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
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swap_ref_indices = false;
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loop_filter_ref_deltas.fill(0);
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loop_filter_mode_deltas.fill(0);
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// allow frames offsets to stabilize before checking for golden frames
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grace_period = 4;
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// On key frames, all frame slots are set to the current frame,
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// so the value of the selected slot doesn't really matter.
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frame_ctxs.fill({current_frame_number, false, default_probs});
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frame_ctxs.fill(default_probs);
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// intra only, meaning the frame can be recreated with no other references
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current_frame_info.intra_only = true;
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@ -698,10 +679,9 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
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frame_ctx_idx = 1;
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}
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uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
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prev_frame_probs =
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frame_ctxs[frame_ctx_idx].probs; // reference probabilities for compressed header
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frame_ctxs[frame_ctx_idx] = {current_frame_number, false, current_frame_info.entropy};
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uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
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prev_frame_probs = frame_ctxs[frame_ctx_idx]; // reference probabilities for compressed header
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frame_ctxs[frame_ctx_idx] = current_frame_info.entropy;
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uncomp_writer.WriteU(current_frame_info.first_level, 6);
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uncomp_writer.WriteU(current_frame_info.sharpness_level, 3);
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@ -811,13 +791,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
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frame.begin() + uncompressed_header.size());
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std::copy(bitstream.begin(), bitstream.end(),
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frame.begin() + uncompressed_header.size() + compressed_header.size());
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// keep track of frame number
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current_frame_number++;
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grace_period--;
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// don't display hidden frames
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hidden = !current_frame_info.show_frame;
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return frame;
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}
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@ -14,7 +14,6 @@
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namespace Tegra {
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class GPU;
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enum class FrameType { KeyFrame = 0, InterFrame = 1 };
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namespace Decoder {
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/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
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@ -124,7 +123,7 @@ public:
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/// Returns true if the most recent frame was a hidden frame.
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[[nodiscard]] bool WasFrameHidden() const {
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return hidden;
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return !current_frame_info.show_frame;
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}
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private:
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@ -178,19 +177,12 @@ private:
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std::array<s8, 4> loop_filter_ref_deltas{};
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std::array<s8, 2> loop_filter_mode_deltas{};
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bool hidden = false;
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s64 current_frame_number = -2; // since we buffer 2 frames
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s32 grace_period = 6; // frame offsets need to stabilize
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std::array<FrameContexts, 4> frame_ctxs{};
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Vp9FrameContainer next_frame{};
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Vp9FrameContainer next_next_frame{};
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std::array<Vp9EntropyProbs, 4> frame_ctxs{};
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bool swap_ref_indices{};
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Vp9PictureInfo current_frame_info{};
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Vp9EntropyProbs prev_frame_probs{};
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s32 diff_update_probability = 252;
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s32 frame_sync_code = 0x498342;
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};
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} // namespace Decoder
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@ -296,12 +296,6 @@ struct RefPoolElement {
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bool refresh{};
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};
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struct FrameContexts {
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s64 from;
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bool adapted;
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Vp9EntropyProbs probs;
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};
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#define ASSERT_POSITION(field_name, position) \
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static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
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"Field " #field_name " has invalid position")
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