lat9nq
a090a380be
bootmanager: Remove inaccurate switch
...
Those vulkan settings do not correspond 1:1 to the swap intervals that
they set for OpenGL, so remove it.
bootmanager: Add missing include
I didn't add this log why did it break
2023-05-02 21:51:30 -04:00
lat9nq
cbd79df233
qt_common: Move window info function out of bootmanager
...
Function is useful outside of bootmanager, so put it in a common place.
qt_common: Add missing include
qt_common: Add some newlines
qt_common: Add trailing newline
qt_common: Add trainline newline
2023-05-02 21:51:30 -04:00
lat9nq
6b973c5986
configure_graphics: Fix another typo
2023-05-02 21:51:29 -04:00
lat9nq
29a56496bf
bootmanager: Return value in impossible case
...
The setting is ranged, so this return statement is unreachable.
But GCC can't tell I guess.
2023-05-02 21:51:29 -04:00
lat9nq
41a103c0fc
configure_graphics: Fix typo
2023-05-02 21:51:29 -04:00
lat9nq
6f0929df82
configuration: Expose separate swap present modes
...
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.
If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
bunnei
8f43b05d6b
Merge pull request #9973 from GPUCode/async-present
...
Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
GPUCode
f403d27941
vk_present_manager: Add toggle for async presentation
2023-05-01 23:13:24 +03:00
Liam
7ec66db22c
qt: warn on inoperable keys
2023-04-30 23:47:42 -04:00
Liam
2cd9e1ecb6
settings: rename extended memory layout to unsafe, move from general to system
2023-04-30 14:24:22 -04:00
Liam
abb785f269
kernel: switch extended memory setting to 8GB arrangement
2023-04-08 17:47:26 -04:00
liamwhite
1ab052952d
Merge pull request #10006 from german77/profile_select
...
service: am: Improve profile select applet
2023-04-01 09:49:22 -04:00
german77
11edba4974
applet: controller: Implement cancel button
2023-03-30 07:49:44 -06:00
Narr the Reg
668eb5b8da
service: am: Improve profile select applet
2023-03-29 08:53:19 -06:00
liamwhite
8bdc51b620
Merge pull request #9505 from liamwhite/request-exit
...
applets: implement RequestExit
2023-03-29 09:11:34 -04:00
Narr the Reg
2fbadc7e1f
qt: Fix log softlock
2023-03-27 12:18:46 -06:00
Liam
50a59487eb
qt: implement RequestExit for applets
2023-03-25 14:49:43 -04:00
Narr the Reg
c95baf92ce
config: Fix controller config from resetting
2023-03-17 22:08:16 -06:00
Morph
4c678cfbc8
configure_audio: Fix output mode setting not saving
2023-03-13 17:41:30 -04:00
liamwhite
8348c41eab
Merge pull request #9941 from german77/settings
...
yuzu: Move audio settings to audio section
2023-03-13 13:45:29 -04:00
Liam
6bfb4c8f71
kernel: convert KThread to new style
2023-03-12 22:09:09 -04:00
Liam
097c25b164
kernel: convert KPort, KSession
2023-03-12 22:06:53 -04:00
Liam
600f325d87
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
german77
e090a1c6bd
yuzu: Move audio settings to audio section
2023-03-11 20:04:36 -06:00
german77
e8af3f29d2
yuzu: Remove console id setting
2023-03-11 19:33:31 -06:00
Morph
7e353082ac
main: (Windows) Set the current timer resolution to the maximum
...
Increases the precision of thread sleeps on Windows.
2023-03-05 02:36:31 -05:00
Alexandre Bouvier
57fd8b1f45
cmake: use correct boost imported targets
2023-02-28 17:56:01 +01:00
Narr the Reg
ff11fdb07e
Revert "yuzu: config: Remove player 8 and 9 from config file"
2023-02-26 14:39:13 -06:00
liamwhite
26c1edf2f0
Merge pull request #9849 from ameerj/async-astc
...
texture_cache: Add asynchronous ASTC texture decoding
2023-02-26 09:20:12 -05:00
Narr the Reg
60688bf0d5
yuzu: config: Remove player 8 and 9 from config file
2023-02-25 22:20:32 -06:00
german77
cfd69e2e58
config: Fix per game Force max clock
2023-02-25 10:12:07 -06:00
ameerj
b5bcd8c71b
configuration: Add async ASTC decode setting
2023-02-22 18:21:09 -05:00
liamwhite
8f3e2a1b48
Merge pull request #9847 from german77/timeout
...
yuzu: Set a lower timeout for discord presence
2023-02-21 20:39:19 -05:00
Narr the Reg
d482ec32a4
yuzu: Set a lower timeout for discord presence
2023-02-21 18:23:58 -06:00
Alexandre Bouvier
83afc12475
externals: Update cpp-httplib to latest
2023-02-21 20:55:37 +01:00
german77
165ebbb63c
Qt: Reintroduce scaling for touch input
2023-02-19 17:52:44 -06:00
liamwhite
e531d1fae9
Merge pull request #9815 from german77/qt-mouse
...
Qt: Fix mouse scalling
2023-02-18 16:25:48 -05:00
Narr the Reg
0a88c7dbbe
yuzu: Shutdown game on restart to reload per game config
2023-02-16 21:17:30 -06:00
Narr the Reg
df9c8bdfd9
yuzu: Write to config file on important config changes
2023-02-16 21:17:01 -06:00
Narr the Reg
17207939e5
input_common: Split mouse input into individual devices
2023-02-16 14:22:13 -06:00
german77
57aaf00a0c
Qt: Fix mouse scalling
2023-02-15 20:57:45 -06:00
liamwhite
6d77de96da
Merge pull request #9796 from liamwhite/current
...
general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
liamwhite
04d2d2ef5f
Merge pull request #9782 from arades79/fix-consexpr-value-declaration-usage
...
Fix consexpr value declaration usage
2023-02-15 17:42:38 -05:00
liamwhite
58a2c19982
Revert "main: Fix borderless fullscreen for high dpi scaled displays"
2023-02-14 16:29:35 -05:00
arades79
683019878f
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
...
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
45e13b03f3
add static lifetime to constexpr values to force compile time evaluation where possible
...
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
Liam
ceda2d280e
general: rename CurrentProcess to ApplicationProcess
2023-02-13 19:03:12 -05:00
Morph
d6677b50f6
main: Fix borderless fullscreen for high dpi scaled displays
...
On Windows, a borderless window will be treated the same as exclusive fullscreen
when the window geometry matches the physical dimensions of the screen.
However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless
window apparently is not treated as exclusive fullscreen and functions correctly.
One can verify and replicate this behavior by using a high resolution (4K) display,
and switching between 100% and 200% scaling in Windows' display settings.
At 100%, without the addition of 1, it is treated as exclusive fullscreen.
At 200%, with or without the addition of 1, it is treated as borderless windowed.
Therefore, we can use (read: abuse) this difference in behavior to fix this issue for
those with higher resolution displays when the Qt scaling ratio is > 1.
Should this behavior be changed in the future, please revisit this workaround.
2023-02-12 21:58:49 -05:00
bunnei
023ac943aa
Merge pull request #9759 from german77/pro_controller
...
input_common: Reintroduce custom pro controller support
2023-02-10 21:14:40 -08:00
Morph
3fbb93e5c9
main: Re-add QtWebEngine zoom factor
...
For some reason, I had removed this in ad6cec71ec
This should fix any improperly scaled web applets.
2023-02-09 22:57:37 -05:00
Narr the Reg
acba9a6b76
input_common: Reintroduce custom pro controller support
2023-02-09 20:08:54 -06:00
liamwhite
1f3e8d633a
Merge pull request #4949 from Morph1984/hidpi-temp-fix
...
main: Enable High DPI fixes for Qt >= 5.14
2023-02-06 23:20:49 -05:00
bunnei
ecbf74b87a
Merge pull request #9644 from SaiKai/volume_quicksetting
...
add volume quicksetting with volume slider
2023-02-06 17:10:44 -08:00
bunnei
a64fc3ee77
Merge pull request #9720 from SoRadGaming/discordPresenceUpdate
...
Game Image with Discord RPC
2023-02-04 18:37:21 -08:00
Sorab
923c17f1ae
Add Game Icon for Discord RPC
...
Connected to Yuzu Compatibility Page
2023-02-05 12:40:57 +11:00
Jonas Gutenschwager
2a491f7aaa
remove disambiguation argument from mute text
...
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-02-04 00:00:20 +01:00
Luke Sawczak
54ab154696
added 'Hide empty rooms' toggle to lobby
...
fixed typo
fixed typo
fixed typo
clang
2023-02-02 18:46:28 -06:00
german77
ce1895497d
yuzu: config: Draw turbo buttons with a different color
2023-02-01 12:42:06 -06:00
german77
75e81885b0
input_common: Implement turbo buttons
2023-02-01 12:42:05 -06:00
liamwhite
236f591bde
Merge pull request #9690 from german77/whoops
...
yuzu: config: Avoid reading deleted object
2023-01-28 22:28:38 -05:00
Narr the Reg
e84a441d75
yuzu: config: Avoid reading deleted object
2023-01-28 12:50:27 -06:00
liamwhite
cd138540e2
Merge pull request #9661 from SoRadGaming/LDNhostnameSupport
...
LDN hostname support in direct connect
2023-01-28 12:09:57 -05:00
SoRadGaming
ad712926d6
LDN Hostname Support in Direct Connect
...
- Added IPv6 & Namespace support in direct connection Regex
- Updated Tooltip for Direct Connect UI
- Removed Dropdown Connection Type in Direct Connect
2023-01-28 18:33:21 +11:00
liamwhite
6fa86989f1
Merge pull request #9539 from Wollnashorn/opengl-fsr
...
video_core/opengl: Added FSR upscaling filter to the OpenGL renderer
2023-01-27 19:28:35 -05:00
Wollnashorn
c4a49eb1dd
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
Morph
ad6cec71ec
main: Convert to device independent coordinates for scaling
...
devicePixelRatioF() returns the scaling ratio when high dpi scaling is enabled.
When high dpi scaling is enabled, the raw screen coordinate system is scaled to device independent coordinates.
2023-01-25 21:16:05 -05:00
Morph
5be85c556e
main: Use passthrough scaling for non-windows OSes
...
They should be better than windows when handling fractional scaling ratios.
2023-01-25 21:16:04 -05:00
Morph
6a1b089a50
main: Enable High DPI fixes for Qt >= 5.14
...
This uses Qt's new high DPI application attributes for scaling the current window.
However, these aren't perfect as scaling with non integer scales will cause artifacts in UI, icons and other elements.
Therefore, we use a heuristic to select an appropriate integer scale value depending on the current screen resolution and applies this to the application.
2023-01-25 21:16:04 -05:00
Morph
b6e5a6bda8
main: Only set AA_DisableWindowContextHelpButton below Qt6
...
This is fortunately disabled by default on Qt6, so we just have to check whether we are compiling with Qt6 or not.
2023-01-25 18:45:22 -05:00
Morph
cdfb3795af
main: Globally disable the "?" button on dialogs
...
Sets the AA_DisableWindowContextHelpButton attribute to disable this useless button globally.
2023-01-25 01:12:50 -05:00
liamwhite
a68af583ea
Merge pull request #9492 from german77/joycon_release
...
Input_common: Implement custom joycon driver v2
2023-01-24 09:29:37 -05:00
EBADBEEF
a84ad180e8
qt: add option to disable controller applet
...
- add checkbox to disable the controller applet UI
- when controller applet is disabled, use the yuzu-cmd fallback
controller applet that applies controller config based on rules
- See https://github.com/yuzu-emu/yuzu/issues/8552 for some discussion
2023-01-22 23:36:40 -08:00
liamwhite
78df1ddce8
Merge pull request #9660 from german77/koreaToTaiwan
...
yuzu: Fix language comobox crash
2023-01-22 13:14:38 -05:00
german77
a436467152
yuzu: Fix language comobox crash
2023-01-22 10:42:59 -06:00
Narr the Reg
4a307a7b3a
core: hid: Only set the polling mode to the correct side
2023-01-19 18:05:23 -06:00
german77
5cb437703f
yuzu: Add ring controller test button
2023-01-19 18:05:22 -06:00
Narr the Reg
a4074001fe
core: hid: Migrate ring from emulated devices to emulated controller
2023-01-19 18:05:20 -06:00
Narr the Reg
18c9f8eeed
yuzu: Update controller colors and button names
2023-01-19 18:05:20 -06:00
Narr the Reg
2d802893e7
input_common: Disable SDL driver with switch controllers
2023-01-19 18:05:20 -06:00
Jonas Gutenschwager
4653effad8
add volume quicksetting with volume slider
2023-01-19 15:13:23 +01:00
Jonas Gutenschwager
887ed5c0e2
fix format
2023-01-18 15:49:47 +01:00
Jonas Gutenschwager
83754e4789
allow volume up/down hotkeys to be repeated
2023-01-18 00:39:31 +01:00
Matías Locatti
bb2aec00a2
UI change
2023-01-13 04:54:29 -03:00
Matías Locatti
3ba53f2511
1.5X resolution scaler option
2023-01-13 02:34:24 -03:00
bunnei
0e8f98a441
Merge pull request #9605 from german77/mouse_mapping
...
yuzu: Read mouse scroll
2023-01-10 17:32:58 -08:00
Narr the Reg
87b02f78e1
yuzu: Read mouse wheel input
2023-01-10 18:20:58 -06:00
liamwhite
0eae0b6803
Merge pull request #9601 from liamwhite/it-never-ends
...
qt: unlock during signal emission
2023-01-10 15:27:12 -05:00
liamwhite
e2c68edd35
Merge pull request #9595 from liamwhite/per-game
...
qt: fix configuration weirdness on turbo
2023-01-10 15:26:49 -05:00
liamwhite
9f974ea818
Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths
...
TAS: Show all script lengths for multiplayer
2023-01-10 15:26:36 -05:00
Liam
385ddef8c3
qt: unlock during signal emission
2023-01-10 12:46:01 -05:00
Liam
1caa84e652
qt: fix configuration weirdness on turbo
2023-01-09 17:54:49 -05:00
UltraHDR
fda0e7e989
macOS: Make Yuzu show up in the Launchpad Games folder ( #9594 )
...
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-09 16:43:45 -05:00
MonsterDruide1
115bf20448
TAS: Show all script lengths for multiplayer
2023-01-07 21:15:37 +01:00
Liam
9ed4c13758
qt: additional fixes for reentrant shutdown
2023-01-06 18:50:01 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
...
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Wollnashorn
9c9008ac81
video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
2023-01-05 21:03:01 +01:00
Wollnashorn
8945fafcc0
config: Set the Vulkan driver pipeline cache option to be global
2023-01-05 21:03:01 +01:00
Wollnashorn
f4626512ff
config: Better wording for VK pipeline cache option and enable by default
2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7
video_core/vulkan: Added VkPipelineCache
to store Vulkan pipelines
...
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam
a4269c285a
common: add setting for renderer clock workaround
2023-01-04 22:22:01 -05:00
liamwhite
b78328f19a
Merge pull request #9501 from FernandoS27/yfc-rel-2
...
Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04 21:20:00 -05:00
Fernando Sahmkow
3ecc03ec1b
yuzu-ui: Add setting for disabling macro HLE
2023-01-04 14:56:52 -05:00
Alexandre Bouvier
eceee8c3d9
cmake: move find-modules to root cmake dir
2023-01-02 18:22:07 +01:00
MonsterDruide1
d46c9c4659
TAS: Record sanitized instead of raw stick inputs
...
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-01 22:39:18 +01:00
liamwhite
0b228fde15
Merge pull request #9514 from ColinKinloch/en_gb
...
settings: warn on invalid regon/language combinations
2023-01-01 10:23:46 -05:00
Colin Kinloch
28cfc2146f
settings: comment language blocklist columns
2022-12-30 13:51:35 +00:00
Wollnashorn
1df5d12b19
config: Save multiplayer settings only globally
...
Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
2022-12-30 02:32:58 +01:00
Colin Kinloch
8594f287b8
settings: added regon/language warning bounds check
2022-12-29 15:55:24 +00:00
Colin Kinloch
2ccf175324
settings: warn on invalid regon/language combinations
2022-12-28 20:34:28 +00:00
bunnei
343c01b87a
Merge pull request #9495 from german77/no_refresh
...
yuzu: Automatically refresh device list
2022-12-27 00:07:13 -05:00
Liam
cb7f0c2ec3
qt: prevent reentrant shutdown
2022-12-24 17:31:34 -05:00
liamwhite
c86e21abe4
qt: fix 'Pause' menu item ( #9497 )
2022-12-23 21:44:53 -05:00
liamwhite
db15142ac9
Merge pull request #9476 from liamwhite/async-shutdown
...
qt: continue event loop during game close
2022-12-23 21:05:10 -05:00
Liam
646656412f
qt: fix uninitialized memory usage
2022-12-23 20:57:36 -05:00
german77
c3a5522830
yuzu: Automatically refresh device list
2022-12-23 18:26:48 -06:00
Liam
60ce34aa80
qt: exit properly on guest-initiated close
2022-12-21 19:55:01 -05:00
Liam
ae6015a69b
qt: use main window as close overlay parent
2022-12-21 19:27:11 -05:00
Liam
053ad04d3f
qt: continue event loop during game close
2022-12-20 09:16:08 -05:00
liamwhite
1b11e0f0d3
Merge pull request #9463 from liamwhite/manager-events
...
EmuThread: refactor
2022-12-20 09:10:41 -05:00
Morph
690a4c9438
overlay_dialog: Avoid starting the input thread if non-interactive
2022-12-19 00:00:03 -05:00
Morph
190ded7f48
overlay_dialog: Hide button dialog box when both buttons are hidden
...
This allows for the creation of a non-interactive dialog overlay to display system messages.
2022-12-18 23:54:56 -05:00
liamwhite
2724ffd6e3
Merge pull request #9469 from Rubo3/patch-1
...
Use execlp instead of execl to avoid failure
2022-12-18 11:46:43 -05:00
liamwhite
ee71404d71
Merge pull request #9467 from german77/folder
...
yuzu: Remember last selected directory
2022-12-18 10:21:33 -05:00
Marco Rubin
56b0f979eb
Use execlp instead of execl to avoid failure
2022-12-18 14:03:26 +00:00
german77
c218c7d4da
yuzu: Remember last selected directory
2022-12-18 00:37:06 -06:00
german77
f999d268f9
bootmanager: Use proper camera size
2022-12-18 00:13:18 -06:00
german77
c489cbee29
bootmanager: Encapsulate all QCamera code
2022-12-17 23:54:47 -06:00
german77
dffeca66fa
yuzu: fix device name setting
2022-12-17 23:54:36 -06:00
Liam
92ce241d4d
qt: use _exit instead of exit on SIGINT
2022-12-17 16:26:25 -05:00
Liam
d3123079e8
EmuThread: refactor
2022-12-17 16:26:24 -05:00
Mai
f8a7d6a0ae
Merge pull request #9461 from liamwhite/wanative
...
qt: avoid setting WA_DontCreateNativeAncestors on all platforms
2022-12-17 21:07:01 +00:00
Mai
da31326c17
Merge pull request #9454 from liamwhite/wayland-egl
...
qt: handle wayland-egl platform name
2022-12-17 21:05:46 +00:00
Liam
45672d43e3
qt: avoid setting WA_DontCreateNativeAncestors on all platforms
2022-12-17 10:41:20 -05:00
liamwhite
a3bac5550d
Merge pull request #9451 from ameerj/camera-data-array
...
camera: Use pre-allocated vector for camera data
2022-12-17 10:21:50 -05:00
ameerj
7bf4bec257
camera: Use pre-allocated vector for camera data
...
And avoid an unnecessary copy
2022-12-16 18:00:47 -05:00
liamwhite
bbb202ceed
Merge pull request #6354 from ogniK5377/device-name
...
Set: Allow setting device nickname
2022-12-16 14:05:00 -05:00
liamwhite
6bc1a477bf
Merge pull request #8605 from devsnek/graceful-shutdown
...
let games gracefully exit
2022-12-16 11:57:33 -05:00
liamwhite
9bfd4d880e
Merge pull request #6769 from lat9nq/create-shortcut-2
...
yuzu qt, common: Add option to create game shortcuts on Linux
2022-12-16 11:57:16 -05:00
Liam
b81caf1879
qt: handle wayland-egl platform name
2022-12-16 08:47:22 -05:00
Chloe Marcec
c5f519e1e4
Set: Allow setting device nickname
2022-12-13 19:54:17 -05:00
lat9nq
5a5bb91f40
main: Address review feedback
...
Moves icon path to ~/.local/share/icons, though I'm opting to avoid
using the game title for the icon and desktop entry name as that would
cause filenames such as
"yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop".
2022-12-13 19:23:54 -05:00
lat9nq
18bdf45868
yuzu qt: Create shortcuts on Linux
...
This creates a Desktop Entry file and a PNG icon for the entry when the
user right-clicks a game and selects "Create Shortcut -> Create
{Application,Desktop} Shortcut". This uses the current executable's path
to create the shortcut.
yuzu qt: Add more error checking and OS gating for shortcuts
main: Remove FreeBSD gating for shortcuts
I'm not going to test FreeBSD, so I don't know if they follow
Freedesktop.org or not. I just have to let someone else verify that it
works there and let them enable it.
main: Move shortcut function to its own function
This function should really be in a common library, at least among
frontends.
main: Remove image manip references
main: Fix difference in MinGW and native GCC versions
main: Fix negation in creat shortcut
Addresses review comment
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
main: Re-enable freedesktop shorcuts for FreeBSD
2022-12-13 16:42:00 -05:00
Alexander Orzechowski
09e3029c11
gl_device: Use a more robust way to use strict context mode
...
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski
2221afaf26
OpenGL: Check for threading support
...
We need this.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
45fcde817e
wayland: Always use exclusive fullscreen
...
Wayland does not allow clients to choose their own size and position
on the screen. The concept of fullscreening an application by sizing
it to the screen and removing decorations does not exist. Use
exclusive fullscreen instead.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
29fbce9fe6
RenderWidget: Set WA_DontCreateNativeAncestors
...
Some windowing systems like wayland are designed to show hardware accellerated
surfaces as subsurfaces and not native windows.
2022-12-13 13:23:35 -05:00
Liam
d5f53da79d
renderer_opengl: refactor context acquire
2022-12-13 13:23:23 -05:00
Liam
179adee396
emu_thread: properly force shutdown for unresponsive guest programs
2022-12-12 21:38:20 -05:00
Gus Caplan
f44c60321e
let games gracefully exit
2022-12-12 21:18:32 -05:00
Narr the Reg
0ed80c9818
yuzu: Make unlimited frame rate non persistent between game boots
2022-12-12 19:21:30 -06:00